All Magic: The Gathering Products
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Splinter, Radical Rat
If an ability of a Ninja creature you control triggers, that ability triggers an additional time.{1}{U}: Target Ninja can't be blocked this turn.- from $1.00
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Improvised Arsenal
Equipped creature gets +1/+0 for each artifact you control.{4}{R}: Create a token that's a copy of this Equipment.Equip {R}- $2.00
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Magic: The Gathering - Secrets of Strixhaven Eerie Theme Deck
60-CARD THEME DECK—Accessible, ready-to-play decks filled with iconic Magic themes. A fun, fast entry into Standard format—choose a theme that fits you and jump right in. Each Magic: The Gathering - Secrets of Strixhaven Eerie Theme Deck contains: 1 battle-ready 60-card Eerie theme deck...- $35.00
$44.95- $35.00
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Magic: The Gathering - Marvel Super Heroes Play Booster Box
ASSEMBLE EARTH’S MIGHTIEST HEROES—The Marvel Universe has arrived in full force! Build your dream super team of Heroes and Villains, then suit them up with iconic gear and unleash their earthshaking abilities. The Magic: The Gathering - Marvel Super Heroes Play Booster Box contains...- $250.00
- $250.00
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Magic: The Gathering - Marvel Super Heroes Gift Bundle
THE PERFECT GIFT FOR FANS—The perfect present for fans of Magic and Marvel alike, this Gift Bundle is jam-packed with the usual Bundle goodies, plus a Collector Booster full of super cool cards. It’s sure to bring a smile to any fan—especially if that...- $125.00
- $125.00
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Twinflame Travelers (Showcase)
FlyingIf a triggered ability of another Elemental you control triggers, it triggers an additional time.- $2.00
- $2.00
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Morcant's Loyalist (Showcase)
Other Elves you control get +1/+1.When this creature dies, return another target Elf card from your graveyard to your hand.- $2.00
- $2.00
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Boggart Cursecrafter (Showcase)
Deathtouch Whenever another Goblin you control dies, this creature deals 1 damage to each opponent.- $2.00
- $2.00
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Emptiness
When this creature enters, if {W}{W} was spent to cast it, return target creature card with mana value 3 or less from your graveyard to the battlefield.When this creature enters, if {B}{B} was spent to cast it, put three -1/-1 counters on up to...- from $3.00
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Selfless Safewright
FlashConvoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.)When this creature enters, choose a creature type. Other permanents you control of that type gain hexproof and indestructible...- $3.00
- $3.00
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Bloom Tender
Vivid — {T}: For each color among permanents you control, add one mana of that color.- from $26.00
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Changeling Wayfinder
Changeling (This card is every creature type.) When this creature enters, you may search your library for a basic land card, reveal it, put it into your hand, then shuffle.- $1.00
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Thriving Grove
This land enters tapped. As it enters, choose a color other than green.{T}: Add {G} or one mana of the chosen color.- $1.00
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Abandon Attachments
You may discard a card. If you do, draw two cards.- from $1.00
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Day of Black Sun
Each creature with mana value X or less loses all abilities until end of turn. Destroy those creatures.- $4.00
- $4.00
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Sonic the Hedgehog (Secret Lair Drop)
Haste Gotta Go Fast — Whenever Sonic the Hedgehog attacks, put a +1/+1 counter on each creature you control with flash or haste. Whenever a creature you control with flash or haste is dealt damage, create a tapped Treasure token.- from $4.00
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Shadow the Hedgehog (Secret Lair Drop)
Haste Whenever Shadow the Hedgehog or another creature you control with flash or haste dies, draw a card. Chaos Control — Each spell you cast has split second if mana from an artifact was spent to cast it. (As long as it’s on the stack,...- from $9.00
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Miles "Tails" Prower (Secret Lair Drop)
Flying At the beginning of your end step, draw a card. Then each opponent faces a villainous choice — That player discards a card, or you may put a Construct, Robot, or Vehicle card from your hand onto the battlefield.- $2.00
- $2.00
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Super State (Secret Lair Drop)
Enchant creature you control Enchanted creature has base power and toughness 9/9 and has flying, first strike, trample, and haste. Whenever enchanted creature deals combat damage to an opponent, it deals that much damage to each other opponent.- from $33.00
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Tannuk, Memorial Ensign
Landfall — Whenever a land you control enters, Tannuk deals 1 damage to each opponent. If this is the second time this ability has resolved this turn, draw a card.- from $2.00
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The Wind Crystal
White spells you cast cost {1} less to cast. If you would gain life, you gain twice that much life instead. {4}{W}{W}, {T}: Creatures you control gain flying and lifelink until end of turn.- from $13.00
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Dragonstorm Globe
Each Dragon you control enters with an additional +1/+1 counter on it. {T}: Add one mana of any color.- $1.00
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Inevitable Defeat
This spell can't be countered. Exile target nonland permanent. Its controller loses 3 life and you gain 3 life.- $2.00
$1.00- $2.00
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Restoration Magic
Tiered (Choose one additional cost.) • Cure — {0} — Target permanent gains hexproof and indestructible until end of turn. • Cura — {1} — Target permanent gains hexproof and indestructible until end of turn. You gain 3 life. • Curaga — {3}{W} —...- from $5.00
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Fang, Fearless l'Cie
Whenever one or more cards leave your graveyard, you draw a card and you lose 1 life. This ability triggers only once each turn. (Melds with Vanille, Cheerful l'Cie.)- $1.00
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Sulfur Falls
This land enters tapped unless you control an Island or a Mountain. {T}: Add {U} or {R}.- from $2.00
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There and Back Again
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)I — Up to one target creature can't block for as long as you control this Saga. The Ring tempts you.II — Search your library for a Mountain card,...- from $17.00
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Niv-Mizzet, Parun
This spell can't be countered. Flying Whenever you draw a card, Niv-Mizzet deals 1 damage to any target. Whenever a player casts an instant or sorcery spell, you draw a card.- from $8.00
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