Marvel Super Heroes Singles
Release Date: June 19, 2026.
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Mind's Eye (Extended Art)
Whenever an opponent draws a card, you may pay {1}. If you do, draw a card.- $3.00
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Mockingbird, Bobbi Morse
Whenever Mockingbird is dealt damage, put a +1/+1 counter on her. (She must survive the damage to get the counter.)- $2.00
- $2.00
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Glittering Massif (Extended Art)
({T}: Add {R} or {W}.) This land enters tapped. Cycling {2} ({2}, Discard this card: Draw a card.)- $1.00
- $1.00
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Hinterland Harbor
This land enters tapped unless you control a Forest or an Island. {T}: Add {G} or {U}.- from $1.00
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Flying Octobot
Flying Whenever another Villain you control enters, put a +1/+1 counter on this creature. This ability triggers only once each turn.- $1.00
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Kang Prime
Flying Whenever Kang Prime enters or attacks, exile cards from the top of your library until you exile a nonland card. Put two time counters on that card. If it doesn't have suspend, it gains suspend. (At the beginning of your upkeep, remove a...- from $1.00
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Virtuous Variant
Flying (This creature can't be blocked except by creatures with flying or reach.) When this creature enters, put a +1/+1 counter on target creature you control.- $1.00
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Heroic Teamwork
Teamwork 3 (As an additional cost to cast this spell, you may tap any number of creatures you control with total power 3 or more.) One or two target creatures each get +2/+1 until end of turn. If this spell was cast using teamwork,...- $1.00
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Everett K. Ross, Hapless Attaché (Extended Art)
Commander creatures you control get +1/+1 and have lifelink. Whenever an opponent attacks you with two or more creatures, draw a card.- $3.00
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Fabled Passage (Extended Art)
{T}, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. Then if you control four or more lands, untap that land.- $6.00
- $6.00
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Advancing the Spirit
When this enchantment enters, draw a card. You may pay {0} rather than pay the power-up cost of the first power-up ability you activate during each of your turns.- $2.00
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Folk Hero
Commander creatures you own have "Whenever you cast a spell that shares a creature type with this creature, draw a card. This ability triggers only once each turn."- from $2.00
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Think Twice
Draw a card. Flashback {2}{U} (You may cast this card from your graveyard for its flashback cost. Then exile it.)- $1.00
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Wall Off
This spell costs {1} less to cast for each creature your opponents control. Create a 0/4 colorless Wall creature token with defender. You gain 4 life.- from $1.00
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Hawkeye, Avenging Archer (Extended Art)
Reach Whenever a creature an opponent controls dies, if Hawkeye dealt damage to it this turn, draw a card. {T}: Hawkeye deals 1 damage to any target.- $2.00
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Tome of Legends
This artifact enters with a page counter on it. Whenever your commander enters or attacks, put a page counter on this artifact. {1}, {T}, Remove a page counter from this artifact: Draw a card.- from $1.00
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Hawkeye's Shot
This spell costs {2} less to cast if it targets a tapped creature. Exile target creature.- $2.00
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Klaw, Master of Sound (Extended Art)
Deathtouch Whenever you play a card from exile, Klaw gains indestructible until end of turn. Whenever Klaw deals combat damage to a player, look at the top card of that player's library, then exile it face down. You may play it for as long...- $2.00
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Spark Double (Extended Art)
You may have this creature enter as a copy of a creature or planeswalker you control, except it enters with an additional +1/+1 counter on it if it's a creature, it enters with an additional loyalty counter on it if it's a planeswalker, and...- $12.00
- $12.00
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Conduit of Worlds
You may play lands from your graveyard. {T}: Choose target nonland permanent card in your graveyard. If you haven't cast a spell this turn, you may cast that card. If you do, you can't cast additional spells this turn. Activate only as a sorcery.- from $4.00
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Path of Ancestry
This land enters tapped. {T}: Add one mana of any color in your commander's color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1. (Look at the top card of your library....- $1.00
- $1.00
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West Coast Expansion (Extended Art)
Draw X cards. If X is 5 or more, you may cast a Hero spell from your hand without paying its mana cost.- $2.00
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Metalwork Colossus (Extended Art)
This spell costs {X} less to cast, where X is the total mana value of noncreature artifacts you control. Sacrifice two artifacts: Return this card from your graveyard to your hand.- $3.00
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Thriving Bluff
This land enters tapped. As it enters, choose a color other than red. {T}: Add {R} or one mana of the chosen color.- $1.00
- $1.00
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Doom's Time Platform (Extended Art)
Whenever you attack, exile target nonland card from your graveyard with two time counters on it. If it doesn't have suspend, it gains suspend. (At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without...- $11.00
- $11.00
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Radiant Summit
({T}: Add {R} or {W}.) This land enters tapped unless you control two or more basic lands.- from $1.00
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Brawn, Amadeus Cho
When Brawn enters, draw a card. Power-up — {4}{G/U}: Put a +1/+1 counter on Brawn for each card in your hand. (Activate each power-up ability only once. Reduce the cost by his mana cost if he entered this turn.)- from $1.00
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Taunt from the Rampart (Extended Art)
Goad all creatures your opponents control. Until your next turn, those creatures can't block. (Until your next turn, those creatures attack each combat if able and attack a player other than you if able.)- $3.00
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Scorched Geyser (Extended Art)
({T}: Add {U} or {R}.) This land enters tapped unless you control two or more basic lands.- $3.00
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