Marvel's Spider-Man Singles
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SP//dr, Piloted by Peni (Borderless - Scene)
VigilanceWhen SP//dr enters, put a +1/+1 counter on target creature.Whenever a modified creature you control deals combat damage to a player, draw a card. (Equipment, Auras you control, and counters are modifications.)- $1.00
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Rocket-Powered Goblin Glider
When this Equipment enters, if it was cast from your graveyard, attach it to target creature you control.Equipped creature gets +2/+0 and has flying and haste.Equip {2}Mayhem {2}- $1.00
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Peter Parker's Camera
This artifact enters with three film counters on it.{2}, {T}, Remove a film counter from this artifact: Copy target activated or triggered ability you control. You may choose new targets for the copy.- $4.00
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News Helicopter
FlyingWhen this creature enters, create a 1/1 green and white Human Citizen creature token.- $1.00
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Iron Spider, Stark Upgrade
Vigilance{T}: Put a +1/+1 counter on each artifact creature and/or Vehicle you control.{2}, Remove two +1/+1 counters from among artifacts you control: Draw a card.- from $3.00
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Vulture, Scheming Scavenger
FlyingWhenever Vulture attacks, other Villains you control gain flying until end of turn.- $1.00
- $1.00
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Superior Spider-Man
Mind Swap — You may have Superior Spider- Man enter as a copy of any creature card in a graveyard, except his name is Superior Spider-Man and he's a 4/4 Spider Human Hero in addition to his other types. When you do, exile that...- from $5.00
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Spider-Man 2099
From the Future — You can't cast Spider-Man 2099 during your first, second, or third turns of the game.Double strike, vigilanceAt the beginning of your end step, if you've played a land or cast a spell this turn from anywhere other than your hand,...- $1.00
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Spider-Girl, Legacy Hero
During your turn, Spider-Girl has flying.When Spider-Girl leaves the battlefield, create a 1/1 green and white Human Citizen creature token.- $1.00
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Mob Lookout
When this creature enters, target creature you control connives. (Draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on that creature.)- $1.00
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Mister Negative
Vigilance, lifelinkDarkforce Inversion — When Mister Negative enters, you may exchange your life total with target opponent. If you lose life this way, draw that many cards.- from $2.00
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Kraven the Hunter
TrampleWhenever a creature an opponent controls with the greatest power among creatures that player controls dies, draw a card and put a +1/+1 counter on Kraven the Hunter.- $1.00
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Green Goblin, Revenant
Flying, deathtouchWhenever Green Goblin attacks, discard a card. Then draw a card for each card you've discarded this turn.- from $1.00
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Cosmic Spider-Man
Flying, first strike, trample, lifelink, hasteAt the beginning of combat on your turn, other Spiders you control gain flying, first strike, trample, lifelink, and haste until end of turn.- from $4.00
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Araña, Heart of the Spider
Whenever you attack, put a +1/+1 counter on target attacking creature.Whenever a modified creature you control deals combat damage to a player, exile the top card of your library. You may play that card this turn. (Equipment, Auras you control, and counters are modifications.)- $2.00
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Web of Life and Destiny
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) At the beginning of combat on your turn, look at the top five cards of your library. You...- from $2.00
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Sandman, Shifting Scoundrel
Sandman's power and toughness are each equal to the number of lands you control.Sandman can't be blocked by creatures with power 2 or less.{3}{G}{G}: Return this card and target land card from your graveyard to the battlefield tapped.- $1.00
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Pictures of Spider-Man
When this artifact enters, look at the top five cards of your library. You may reveal up to two creature cards from among them and put them into your hand. Put the rest on the bottom of your library in a random order.{1}, {T},...- $1.00
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Lizard, Connors's Curse
TrampleLizard Formula — When Lizard, Connors's Curse enters, up to one other target creature loses all abilities and becomes a green Lizard creature with base power and toughness 4/4.- $1.00
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Kraven's Cats
{2}{G}: This creature gets +2/+2 until end of turn. Activate only once each turn.- $1.00
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Kapow!
Put a +1/+1 counter on target creature you control. It fights target creature an opponent controls. (Each deals damage equal to its power to the other.)- $1.00
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Spider-Verse
The 'legend rule' doesn't apply to Spiders you control.Whenever you cast a spell from anywhere other than your hand, you may copy it. If you do, you may choose new targets for the copy. If the copy is a permanent spell, it gains haste....- from $3.00
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Spider-Islanders
Mayhem {1}{R} (You may cast this card from your graveyard for {1}{R} if you discarded it this turn. Timing rules still apply.)- $1.00
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Shadow of the Goblin
Unreliable Visions — At the beginning of your first main phase, discard a card. If you do, draw a card.Undying Vengeance — Whenever you play a land or cast a spell from anywhere other than your hand, this enchantment deals 1 damage to each...- from $2.00
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Raging Goblinoids
HasteMayhem {2}{R} (You may cast this card from your graveyard for {2}{R} if you discarded it this turn. Timing rules still apply.)- $1.00
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J. Jonah Jameson
When J. Jonah Jameson enters, suspect up to one target creature.Whenever a creature you control with menace attacks, create a Treasure token.- $1.00
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Heroes' Hangout
Choose one —• Date Night — Exile the top two cards of your library. Choose one of them. Until the end of your next turn, you may play that card.• Patrol Night — One or two target creatures each get +1/+0 and gain first...- $1.00
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Gwen Stacy // Ghost-Spider
Gwen Stacy When Gwen Stacy enters, exile the top card of your library. You may play that card for as long as you control this creature. {2}{U}{R}{W}: Transform Gwen Stacy. Activate only as a sorcery. Ghost-Spider Flying, vigilance, haste Whenever you play a land...- from $5.00
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