Ravnica Allegiance Singles
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Hackrobat
Spectacle {B}{R} (You may cast this spell for its spectacle cost rather than its mana cost if an opponent lost life this turn.) {B}: This creature gains deathtouch until end of turn. {R}: This creature gets +2/-2 until end of turn.- $1.00
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Gruul Spellbreaker
Riot (This creature enters with your choice of a +1/+1 counter or haste.) Trample During your turn, you and this creature have hexproof.- from $1.00
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Growth Spiral
Draw a card. You may put a land card from your hand onto the battlefield.- from $1.00
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Grasping Thrull
Flying When this creature enters, it deals 2 damage to each opponent and you gain 2 life.- $1.00
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Galloping Lizrog
Trample When this creature enters, you may remove any number of +1/+1 counters from among creatures you control. If you do, put twice that many +1/+1 counters on this creature.- from $1.00
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Fireblade Artist
Haste At the beginning of your upkeep, you may sacrifice a creature. When you do, this creature deals 2 damage to target opponent or planeswalker.- $1.00
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Final Payment
As an additional cost to cast this spell, pay 5 life or sacrifice a creature or enchantment. Destroy target creature.- $1.00
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Ethereal Absolution
Creatures you control get +1/+1. Creatures your opponents control get -1/-1. {2}{W}{B}: Exile target card from an opponent's graveyard. If it was a creature card, you create a 1/1 white and black Spirit creature token with flying.- from $1.00
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Dovin's Acuity
When this enchantment enters, you gain 2 life and draw a card. Whenever you cast an instant spell during your main phase, you may return this enchantment to its owner's hand.- $1.00
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Dovin, Grand Arbiter
+1: Until end of turn, whenever a creature you control deals combat damage to a player, put a loyalty counter on Dovin. −1: Create a 1/1 colorless Thopter artifact creature token with flying. You gain 1 life. −7: Look at the top ten cards...- from $2.00
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Domri, Chaos Bringer
+1: Add {R} or {G}. If that mana is spent on a creature spell, it gains riot. (It enters with your choice of a +1/+1 counter or haste.) −3: Look at the top four cards of your library. You may reveal up to two...- from $2.00
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Deputy of Detention
When this creature enters, exile target nonland permanent an opponent controls and all other nonland permanents that player controls with the same name as that permanent until this creature leaves the battlefield.- from $1.00
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Cult Guildmage
{3}{B}, {T}: Target player discards a card. Activate only as a sorcery. {R}, {T}: This creature deals 1 damage to target opponent or planeswalker.- $1.00
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Combine Guildmage
{1}{G}, {T}: This turn, each creature you control enters with an additional +1/+1 counter on it. {1}{U}, {T}: Move a +1/+1 counter from target creature you control onto another target creature you control.- $1.00
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Clan Guildmage
{1}{R}, {T}: Target creature can't block this turn. {2}{G}, {T}: Target land you control becomes a 4/4 Elemental creature with haste until end of turn. It's still a land.- $1.00
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Cindervines
Whenever an opponent casts a noncreature spell, this enchantment deals 1 damage to that player. {1}, Sacrifice this enchantment: Destroy target artifact or enchantment. This enchantment deals 2 damage to that permanent's controller.- from $1.00
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Captive Audience
This enchantment enters under the control of an opponent of your choice. At the beginning of your upkeep, choose one that hasn't been chosen — • Your life total becomes 4. • Discard your hand. • Each opponent creates five 2/2 black Zombie creature...- from $10.00
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Bolrac-Clan Crusher
{T}, Remove a +1/+1 counter from a creature you control: This creature deals 2 damage to any target.- $1.00
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Biomancer's Familiar
Activated abilities of creatures you control cost {2} less to activate. This effect can't reduce the mana in that cost to less than one mana. {T}: The next time target creature adapts this turn, it adapts as though it had no +1/+1 counters on...- from $4.00
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Basilica Bell-Haunt
When this creature enters, each opponent discards a card and you gain 3 life.- $1.00
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Azorius Skyguard
Flying, first strike Creatures your opponents control get -1/-0.- $1.00
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Applied Biomancy
Choose one or both — • Target creature gets +1/+1 until end of turn. • Return target creature to its owner's hand.- from $1.00
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Aeromunculus
Flying {2}{G}{U}: Adapt 1. (If this creature has no +1/+1 counters on it, put a +1/+1 counter on it.)- $1.00
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Wrecking Beast
Riot (This creature enters with your choice of a +1/+1 counter or haste.) Trample- $1.00
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Trollbred Guardian
{2}{G}: Adapt 2. (If this creature has no +1/+1 counters on it, put two +1/+1 counters on it.) Each creature you control with a +1/+1 counter on it has trample.- from $1.00
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