Ravnica Allegiance Singles
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Pteramander
Flying {7}{U}: Adapt 4. This ability costs {1} less to activate for each instant and sorcery card in your graveyard. (If this creature has no +1/+1 counters on it, put four +1/+1 counters on it.)- from $1.00
- from $1.00
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Precognitive Perception
Draw three cards. Addendum — If you cast this spell during your main phase, instead scry 3, then draw three cards.- from $1.00
- from $1.00
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Persistent Petitioners
{1}, {T}: Target player mills a card. (They put the top card of their library into their graveyard.) Tap four untapped Advisors you control: Target player mills twelve cards. A deck can have any number of cards named Persistent Petitioners.- from $3.00
- from $3.00
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Mesmerizing Benthid
When this creature enters, create two 0/2 blue Illusion creature tokens with "Whenever this token blocks a creature, that creature doesn't untap during its controller's next untap step." This creature has hexproof as long as you control an Illusion.- $2.00
- $2.00
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Mass Manipulation
Gain control of X target creatures and/or planeswalkers.- from $4.00
- from $4.00
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Humongulus
Hexproof (This creature can't be the target of spells or abilities your opponents control.)- $1.00
- $1.00
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Gateway Sneak
Whenever a Gate you control enters, this creature can't be blocked this turn. Whenever this creature deals combat damage to a player, draw a card.- $1.00
- $1.00
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Faerie Duelist
Flash Flying When this creature enters, target creature an opponent controls gets -2/-0 until end of turn.- $1.00
- $1.00
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Eyes Everywhere
At the beginning of your upkeep, scry 1. {5}{U}: Exchange control of this enchantment and target nonland permanent. Activate only as a sorcery.- $1.00
- $1.00
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Code of Constraint
Target creature gets -4/-0 until end of turn. Draw a card. Addendum — If you cast this spell during your main phase, tap that creature and it doesn't untap during its controller's next untap step.- $1.00
- $1.00
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Clear the Mind
Target player shuffles their graveyard into their library. Draw a card.- from $1.00
- from $1.00
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Chillbringer
Flying When this creature enters, tap target creature an opponent controls. It doesn't untap during its controller's next untap step.- $1.00
- $1.00
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Benthic Biomancer
{1}{U}: Adapt 1. (If this creature has no +1/+1 counters on it, put a +1/+1 counter on it.) Whenever one or more +1/+1 counters are put on this creature, draw a card, then discard a card.- from $2.00
- from $2.00
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Arrester's Admonition
Return target creature to its owner's hand. Addendum — If you cast this spell during your main phase, draw a card.- $1.00
- $1.00
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Watchful Giant
When this creature enters, create a 1/1 white Human creature token.- $1.00
- $1.00
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Tenth District Veteran
Vigilance Whenever this creature attacks, untap another target creature you control.- $1.00
- $1.00
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Summary Judgment
Summary Judgment deals 3 damage to target tapped creature. Addendum — If you cast this spell during your main phase, it deals 5 damage instead.- $1.00
- $1.00
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Sky Tether
Enchant creature Enchanted creature has defender and loses flying.- $1.00
- $1.00
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Sentinel's Mark
Flash Enchant creature Enchanted creature gets +1/+2 and has vigilance. Addendum — When this Aura enters, if you cast it during your main phase, enchanted creature gains lifelink until end of turn.- from $1.00
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Rally to Battle
Creatures you control get +1/+3 until end of turn. Untap them.- $1.00
- $1.00
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Lumbering Battlement
Vigilance When this creature enters, exile any number of other nontoken creatures you control until it leaves the battlefield. This creature gets +2/+2 for each card exiled with it.- $1.00
- $1.00
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Justiciar's Portal
Exile target creature you control, then return that card to the battlefield under its owner's control. It gains first strike until end of turn.- from $1.00
- from $1.00
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Hero of Precinct One
Whenever you cast a multicolored spell, create a 1/1 white Human creature token.- from $1.00
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Haazda Officer
When this creature enters, target creature you control gets +1/+1 until end of turn.- $1.00
- $1.00
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Civic Stalwart
When this creature enters, creatures you control get +1/+1 until end of turn.- $1.00
- $1.00
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