Rise of the Eldrazi Singles
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Distortion Strike
Target creature gets +1/+0 until end of turn and can't be blocked this turn. Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying...- from $2.00
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Deprive
As an additional cost to cast this spell, return a land you control to its owner's hand. Counter target spell.- from $1.00
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Crab Umbra
Enchant creature {2}{U}: Untap enchanted creature. Umbra armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)- from $1.00
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Coralhelm Commander
Level up {1} ({1}: Put a level counter on this. Level up only as a sorcery.) LEVEL 2-3 3/3 Flying LEVEL 4+ 4/4 Flying Other Merfolk creatures you control get +1/+1.- from $1.00
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Champion's Drake
Flying This creature gets +3/+3 as long as you control a creature with three or more level counters on it.- $1.00
- $1.00
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Cast Through Time
Instant and sorcery spells you control have rebound. (Exile the spell as it resolves if you cast it from your hand. At the beginning of your next upkeep, you may cast that card from exile without paying its mana cost.)- from $4.00
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Aura Finesse
Attach target Aura you control to target creature. Draw a card.- from $1.00
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Umbra Mystic
Auras attached to permanents you control have umbra armor. (If an enchanted permanent you control would be destroyed, instead remove all damage from it and destroy an Aura attached to it.)- from $8.00
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Totem-Guide Hartebeest
When this creature enters, you may search your library for an Aura card, reveal it, put it into your hand, then shuffle.- $1.00
- $1.00
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Time of Heroes
Each creature you control with a level counter on it gets +2/+2.- $1.00
- $1.00
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Survival Cache
You gain 2 life. Then if you have more life than an opponent, draw a card. Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile...- from $1.00
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Student of Warfare
Level up {W} ({W}: Put a level counter on this. Level up only as a sorcery.) LEVEL 2-6 3/3 First strike LEVEL 7+ 4/4 Double strike- $2.00
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Stalwart Shield-Bearers
Defender Other creatures you control with defender get +0/+2.- from $3.00
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Soul's Attendant
Whenever another creature enters, you may gain 1 life.- from $21.00
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Puncturing Light
Destroy target attacking or blocking creature with power 3 or less.- $1.00
- $1.00
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Oust
Put target creature into its owner's library second from the top. Its controller gains 3 life.- from $1.00
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Nomads' Assembly
Create a 1/1 white Kor Soldier creature token for each creature you control. Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its...- from $2.00
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Near-Death Experience
At the beginning of your upkeep, if you have exactly 1 life, you win the game.- from $2.00
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Mammoth Umbra
Enchant creature Enchanted creature gets +3/+3 and has vigilance. Umbra armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)- from $1.00
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Luminous Wake
Enchant creature Whenever enchanted creature attacks or blocks, you gain 4 life.- $1.00
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Linvala, Keeper of Silence
Flying Activated abilities of creatures your opponents control can't be activated.- from $37.00
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Lightmine Field
Whenever one or more creatures attack, this enchantment deals damage to each of those creatures equal to the number of attacking creatures.- from $6.00
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Kor Spiritdancer
This creature gets +2/+2 for each Aura attached to it. Whenever you cast an Aura spell, you may draw a card.- from $3.00
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