Rivals of Ixalan Singles
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Dire Fleet Neckbreaker
Attacking Pirates you control get +2/+0.- from $1.00
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Deadeye Brawler
Deathtouch Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) Whenever this creature deals combat damage to a player, if you have the city's blessing, draw a card.- $1.00
- $1.00
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Azor, the Lawbringer
Flying When Azor enters, each opponent can't cast instant or sorcery spells during that player's next turn. Whenever Azor attacks, you may pay {X}{W}{U}{U}. If you do, you gain X life and draw X cards.- from $3.00
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Atzocan Seer
{T}: Add one mana of any color. Sacrifice this creature: Return target Dinosaur card from your graveyard to your hand.- from $1.00
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Angrath, the Flame-Chained
+1: Each opponent discards a card and loses 2 life. −3: Gain control of target creature until end of turn. Untap it. It gains haste until end of turn. Sacrifice it at the beginning of the next end step if it has mana value...- from $8.00
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World Shaper
Whenever this creature attacks, you may mill three cards. When this creature dies, return all land cards from your graveyard to the battlefield tapped.- from $12.00
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Wayward Swordtooth
Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) You may play an additional land on each of your turns. This creature can't attack or block unless you have the city's blessing.- $11.00
- $11.00
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Thunderherd Migration
As an additional cost to cast this spell, reveal a Dinosaur card from your hand or pay {1}. Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.- from $1.00
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Thrashing Brontodon
{1}, Sacrifice this creature: Destroy target artifact or enchantment.- $1.00
- $1.00
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Tendershoot Dryad
Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) At the beginning of each upkeep, create a 1/1 green Saproling creature token. Saprolings you control get +2/+2 as long as you have the city's...- from $4.00
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Swift Warden
Flash When this creature enters, target Merfolk you control gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.)- $1.00
- $1.00
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Strength of the Pack
Put two +1/+1 counters on each creature you control.- $1.00
- $1.00
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Polyraptor
Enrage — Whenever this creature is dealt damage, create a token that's a copy of this creature.- from $25.00
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Overgrown Armasaur
Enrage — Whenever this creature is dealt damage, create a 1/1 green Saproling creature token.- from $1.00
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Knight of the Stampede
Dinosaur spells you cast cost {2} less to cast.- from $1.00
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Jadelight Ranger
When this creature enters, it explores, then it explores again. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into...- from $1.00
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Jadecraft Artisan
When this creature enters, target creature gets +2/+2 until end of turn.- $1.00
- $1.00
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Jade Bearer
When this creature enters, put a +1/+1 counter on another target Merfolk you control.- $1.00
- $1.00
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Hunt the Weak
Put a +1/+1 counter on target creature you control. Then that creature fights target creature you don't control. (Each deals damage equal to its power to the other.)- $1.00
- $1.00
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Giltgrove Stalker
This creature can't be blocked by creatures with power 2 or less.- $1.00
- $1.00
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Ghalta, Primal Hunger
This spell costs {X} less to cast, where X is the total power of creatures you control. Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)- from $4.00
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Forerunner of the Heralds
When this creature enters, you may search your library for a Merfolk card, reveal it, then shuffle and put that card on top. Whenever another Merfolk you control enters, put a +1/+1 counter on this creature.- from $1.00
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Enter the Unknown
Target creature you control explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on the creature, then put the card back or put it into your graveyard.) You may play...- from $1.00
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Deeproot Elite
Whenever another Merfolk you control enters, put a +1/+1 counter on target Merfolk you control.- from $1.00
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Crested Herdcaller
Trample When this creature enters, create a 3/3 green Dinosaur creature token with trample.- from $1.00
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Colossal Dreadmaw
Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)- from $1.00
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