Tarkir: Dragonstorm Singles
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Temur Battlecrier
During your turn, spells you cast cost {1} less to cast for each creature you control with power 4 or greater.- from $2.00
- from $2.00
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Smile at Death
At the beginning of your upkeep, return up to two target creature cards with power 2 or less from your graveyard to the battlefield. Put a +1/+1 counter on each of those creatures.- $6.00
$5.00- $6.00
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Shiko, Paragon of the Way
Flying, vigilance When Shiko enters, exile target nonland card with mana value 3 or less from your graveyard. Copy it, then you may cast the copy without paying its mana cost. (A copy of a permanent spell becomes a token.)- $2.00
- $2.00
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Roiling Dragonstorm
When this enchantment enters, draw two cards, then discard a card. When a Dragon you control enters, return this enchantment to its owner's hand.- $1.00
- $1.00
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Revival of the Ancestors
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)I — Create three 1/1 white Spirit creature tokens.II — Distribute three +1/+1 counters among one, two, or three target creatures you control.III — Creatures you control gain trample...- $1.00
- $1.00
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Rediscover the Way
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I, II — Look at the top three cards of your library. Put one of them into your hand and the rest on the bottom of your library...- $1.00
- $1.00
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New Way Forward
The next time a source of your choice would deal damage to you this turn, prevent that damage. When damage is prevented this way, New Way Forward deals that much damage to that source's controller and you draw that many cards.- $1.00
- $1.00
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Mox Jasper
{T}: Add one mana of any color. Activate only if you control a Dragon.- from $20.00
- from $20.00
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Encroaching Dragonstorm
When this enchantment enters, search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle. When a Dragon you control enters, return this enchantment to its owner's hand.- $1.00
- $1.00
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Dragonback Assault
When this enchantment enters, it deals 3 damage to each creature and each planeswalker. Landfall — Whenever a land you control enters, create a 4/4 red Dragon creature token with flying.- $4.00
- $4.00
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Dalkovan Packbeasts
Vigilance Mobilize 3 (Whenever this creature attacks, create three tapped and attacking 1/1 red Warrior creature tokens. Sacrifice them at the beginning of the next end step.)- $2.00
- $2.00
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Cori Mountain Stalwart
Flurry — Whenever you cast your second spell each turn, this creature deals 2 damage to each opponent and you gain 2 life.- $1.00
- $1.00
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Bone-Cairn Butcher
Mobilize 2 (Whenever this creature attacks, create two tapped and attacking 1/1 red Warrior creature tokens. Sacrifice them at the beginning of the next end step.) Attacking tokens you control have deathtouch.- $1.00
- $1.00
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Barrensteppe Siege
As this enchantment enters, choose Abzan or Mardu. Abzan — At the beginning of your end step, put a +1/+1 counter on each creature you control. Mardu — At the beginning of your end step, if a creature died under your control this turn,...- $1.00
- $1.00
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Awaken the Honored Dead
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Destroy target nonland permanent. II — Mill three cards. III — You may discard a card. When you do, return target creature or land card from...- $2.00
- $2.00
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Auroral Procession
Return target card from your graveyard to your hand.- from $2.00
- from $2.00
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Anafenza, Unyielding Lineage
Flash First strike Whenever another nontoken creature you control dies, Anafenza endures 2. (Put two +1/+1 counters on it or create a 2/2 white Spirit creature token.)- $1.00
- $1.00
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Ambling Stormshell
Ward {2} Whenever this creature attacks, put three stun counters on it and draw three cards. (If a permanent with a stun counter would become untapped, remove one from it instead.) Whenever you cast a Turtle spell, untap this creature.- $1.00
- $1.00
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Terramorphic Expanse
{T}, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.- $1.00
- $1.00
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Temple of Silence
This land enters tapped. When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.) {T}: Add {W} or {B}.- $1.00
- $1.00
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Temple of Malady
This land enters tapped. When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.) {T}: Add {B} or {G}.- $1.00
- $1.00
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Sheltered Thicket
({T}: Add {R} or {G}.) This land enters tapped. Cycling {2} ({2}, Discard this card: Draw a card.)- $1.00
- $1.00
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Overgrown Farmland
This land enters tapped unless you control two or more other lands. {T}: Add {G} or {W}.- $8.00
- $8.00
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Myriad Landscape
This land enters tapped. {T}: Add {C}. {2}, {T}, Sacrifice this land: Search your library for up to two basic land cards that share a land type, put them onto the battlefield tapped, then shuffle.- $2.00
- $2.00
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Irrigated Farmland
({T}: Add {W} or {U}.) This land enters tapped. Cycling {2} ({2}, Discard this card: Draw a card.)- $1.00
- $1.00
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Drownyard Temple
{T}: Add {C}. {3}: Return this card from your graveyard to the battlefield tapped.- $1.00
- $1.00
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Talisman of Impulse
{T}: Add {C}. {T}: Add {R} or {G}. This artifact deals 1 damage to you.- $2.00
- $2.00
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Talisman of Creativity
{T}: Add {C}. {T}: Add {U} or {R}. This artifact deals 1 damage to you.- $4.00
- $4.00
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