Tarkir: Dragonstorm Singles
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Mardu Monument
When this artifact enters, search your library for a basic Mountain, Plains, or Swamp card, reveal it, put it into your hand, then shuffle. {2}{R}{W}{B}, {T}, Sacrifice this artifact: Create three 1/1 red Warrior creature tokens. They gain menace and haste until end of...- $1.00
$1.00- $1.00
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Jeskai Monument
When this artifact enters, search your library for a basic Island, Mountain, or Plains card, reveal it, put it into your hand, then shuffle. {1}{U}{R}{W}, {T}, Sacrifice this artifact: Create two 1/1 white Bird creature tokens with flying. Activate only as a sorcery.- $1.00
$1.00- $1.00
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Jade-Cast Sentinel
Reach {2}, {T}: Put target card from a graveyard on the bottom of its owner's library.- $1.00
$1.00- $1.00
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Zurgo, Thunder's Decree
Mobilize 2 (Whenever this creature attacks, create two tapped and attacking 1/1 red Warrior creature tokens. Sacrifice them at the beginning of the next end step.) During your end step, Warrior tokens you control have "This token can't be sacrificed."- $1.00
$1.00- $1.00
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Teval, Arbiter of Virtue
Flying, lifelink Spells you cast have delve. (Each card you exile from your graveyard while casting those spells pays for {1}.) Whenever you cast a spell, you lose life equal to its mana value.- $2.00
$3.00- $2.00
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Temur Tawnyback
When this creature enters, draw a card, then discard a card.- $1.00
- $1.00
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Stalwart Successor
Menace (This creature can't be blocked except by two or more creatures.) Whenever one or more counters are put on a creature you control, if it's the first time counters have been put on that creature this turn, put a +1/+1 counter on that...- $1.00
$1.00- $1.00
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Sonic Shrieker
Flying When this creature enters, it deals 2 damage to any target and you gain 2 life. If a player is dealt damage this way, they discard a card.- $1.00
$1.00- $1.00
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Songcrafter Mage
Flash When this creature enters, target instant or sorcery card in your graveyard gains harmonize until end of turn. Its harmonize cost is equal to its mana cost. (You may cast that card from your graveyard for its harmonize cost. You may tap a...- $1.00
$1.00- $1.00
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Riverwheel Sweep
Tap target creature. Put three stun counters on it. (If a permanent with a stun counter would become untapped, remove one from it instead.) Exile the top two cards of your library. Choose one of them. Until the end of your next turn, you...- $1.00
$1.00- $1.00
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Reputable Merchant
When this creature enters or dies, put a +1/+1 counter on target creature you control.- $1.00
$1.00- $1.00
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Reigning Victor
Mobilize 1 (Whenever this creature attacks, create a tapped and attacking 1/1 red Warrior creature token. Sacrifice it at the beginning of the next end step.) When this creature enters, target creature gets +1/+0 and gains indestructible until end of turn. (Damage and effects...- $1.00
$1.00- $1.00
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Narset, Jeskai Waymaster
At the beginning of your end step, you may discard your hand. If you do, draw cards equal to the number of spells you've cast this turn.- $1.00
$1.00- $1.00
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Monastery Messenger
Flying, vigilance When this creature enters, put up to one target noncreature, nonland card from your graveyard on top of your library.- $1.00
$1.00- $1.00
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Marshal of the Lost
Deathtouch Whenever you attack, target creature gets +X/+X until end of turn, where X is the number of attacking creatures.- $1.00
- $1.00
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Mardu Siegebreaker
Deathtouch, haste When this creature enters, exile up to one other target creature you control until this creature leaves the battlefield. Whenever this creature attacks, for each opponent, create a tapped token that's a copy of the exiled card attacking that opponent. At the...- from $1.00
$2.00- from $1.00
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Mammoth Bellow
Create a 5/5 green Elephant creature token. Harmonize {5}{G}{U}{R} (You may cast this card from your graveyard for its harmonize cost. You may tap a creature you control to reduce that cost by {X}, where X is its power. Then exile this spell.)- $1.00
$1.00- $1.00
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Lie in Wait
Return target creature card from your graveyard to your hand. Lie in Wait deals damage equal to that card's power to target creature.- $1.00
$1.00- $1.00
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Kotis, the Fangkeeper
Indestructible Whenever Kotis deals combat damage to a player, exile the top X cards of their library, where X is the amount of damage dealt. You may cast any number of spells with mana value X or less from among them without paying their...- $1.00
$1.00- $1.00
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Kishla Skimmer
Flying Whenever a card leaves your graveyard during your turn, draw a card. This ability triggers only once each turn.- $1.00
$1.00- $1.00
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Karakyk Guardian
Flying, vigilance, trample This creature has hexproof if it hasn't dealt damage yet. (It can't be the target of spells or abilities your opponents control.)- $1.00
$1.00- $1.00
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Hollowmurk Siege
As this enchantment enters, choose Sultai or Abzan. • Sultai — Whenever a counter is put on a creature you control, draw a card. This ability triggers only once each turn. • Abzan — Whenever you attack, put a +1/+1 counter on target attacking...- from $2.00
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Gurmag Nightwatch
When this creature enters, look at the top three cards of your library. You may put one of those cards back on top of your library. Put the rest into your graveyard.- $1.00
- $1.00
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Effortless Master
Vigilance Menace (This creature can't be blocked except by two or more creatures.) This creature enters with two +1/+1 counters on it if you've cast two or more spells this turn.- $1.00
$1.00- $1.00
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Dragonclaw Strike
Double the power and toughness of target creature you control until end of turn. Then it fights up to one target creature an opponent controls. (Each deals damage equal to its power to the other.)- $1.00
$1.00- $1.00
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Defibrillating Current
Defibrillating Current deals 4 damage to target creature or planeswalker and you gain 2 life.- $1.00
$1.00- $1.00
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Undergrowth Leopard
Vigilance {1}, Sacrifice this creature: Destroy target artifact or enchantment.- $1.00
$1.00- $1.00
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Traveling Botanist
Whenever this creature becomes tapped, look at the top card of your library. If it's a land card, you may reveal it and put it into your hand. If you don't put the card into your hand, you may put it into your graveyard.- $1.00
$1.00- $1.00
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Trade Route Envoy
When this creature enters, draw a card if you control a creature with a counter on it. If you don't draw a card this way, put a +1/+1 counter on this creature.- $1.00
$1.00- $1.00
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Synchronized Charge
Distribute two +1/+1 counters among one or two target creatures you control. Creatures you control with counters on them gain vigilance and trample until end of turn. Harmonize {4}{G} (You may cast this card from your graveyard for its harmonize cost. You may tap...- $1.00
$1.00- $1.00
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