The Dark Singles
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Gaea's Touch
{0}: You may put a basic Forest card from your hand onto the battlefield. Activate only as a sorcery and only once each turn.Sacrifice this enchantment: Add {G}{G}.- $4.00
- $4.00
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Safe Haven
{2}, {T}: Exile target creature you control.At the beginning of your upkeep, you may sacrifice this land. If you do, return each card exiled with this land to the battlefield under its owner's control.- $6.00
- $6.00
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Season of the Witch
At the beginning of your upkeep, sacrifice this enchantment unless you pay 2 life.At the beginning of the end step, destroy all untapped creatures that didn't attack this turn, except for creatures that couldn't attack.- $33.00
- $33.00
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Water Wurm
This creature gets +0/+1 as long as an opponent controls an Island.- $1.00
- $1.00
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Psychic Allergy
As this enchantment enters, choose a color. At the beginning of each opponent's upkeep, this enchantment deals X damage to that player, where X is the number of nontoken permanents of the chosen color they control. At the beginning of your upkeep, destroy this...- $5.00
- $5.00
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Goblins of the Flarg
Mountainwalk (This creature can't be blocked as long as defending player controls a Mountain.) When you control a Dwarf, sacrifice this creature.- $1.00
- $1.00
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Mana Vortex
When you cast this spell, counter it unless you sacrifice a land. At the beginning of each player's upkeep, that player sacrifices a land of their choice. When there are no lands on the battlefield, sacrifice this enchantment.- $21.00
- $21.00
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Rag Man
{B}{B}{B}, {T}: Target opponent reveals their hand and discards a creature card at random. Activate only during your turn.- $4.00
- $4.00
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The Fallen
At the beginning of your upkeep, this creature deals 1 damage to each opponent and planeswalker it has dealt damage to this game.- $2.00
- $2.00
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Elves of Deep Shadow
{T}: Add {B}. This creature deals 1 damage to you.- $37.00
- $37.00
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Sunken City
At the beginning of your upkeep, sacrifice this enchantment unless you pay {U}{U}. Blue creatures get +1/+1.- $1.00
- $1.00
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Whippoorwill
{G}{G}, {T}: Target creature can't be regenerated this turn. Damage that would be dealt to that creature this turn can't be prevented or dealt instead to another permanent or player. When the creature dies this turn, exile the creature.- $2.00
- $2.00
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Bog Imp
Flying (This creature can't be blocked except by creatures with flying or reach.)- $1.00
- $1.00
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Martyr's Cry
Exile all white creatures. For each creature exiled this way, its controller draws a card.- $8.00
- $8.00
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Fellwar Stone
{T}: Add one mana of any color that a land an opponent controls could produce.- $28.00
- $28.00
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Eater of the Dead
{0}: If this creature is tapped, exile target creature card from a graveyard and untap this creature.- $8.00
- $8.00
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Eternal Flame
Eternal Flame deals X damage to target opponent or planeswalker and half X damage, rounded up, to you, where X is the number of Mountains you control.- $6.00
- $6.00
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Reflecting Mirror
{X}, {T}: Change the target of target spell with a single target if that target is you. The new target must be a player. X is twice the mana value of that spell.- $2.00
- $2.00
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Fire and Brimstone
Fire and Brimstone deals 4 damage to target player who attacked this turn and 4 damage to you.- $1.00
- $1.00
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Fire Drake
Flying {R}: This creature gets +1/+0 until end of turn. Activate only once each turn.- $1.00
- $1.00
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Goblin Shrine
Enchant land As long as enchanted land is a basic Mountain, Goblin creatures get +1/+0. When this Aura leaves the battlefield, it deals 1 damage to each Goblin creature.- $1.00
- $1.00
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Hidden Path
Green creatures have forestwalk. (They can't be blocked as long as defending player controls a Forest.)- $8.00
- $8.00
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