Zendikar Rising Singles
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Kazandu Nectarpot (Showcase)
Landfall — Whenever a land you control enters, you gain 1 life.- $1.00
- $1.00
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Kazandu Mammoth // Kazandu Valley (Showcase)
**Kazandu Mammoth** Landfall — Whenever a land you control enters, this creature gets +2/+2 until end of turn. **Kazandu Valley** This land enters tapped. {T}: Add {G}.- from $1.00
- from $1.00
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Canopy Baloth (Showcase)
Landfall — Whenever a land you control enters, this creature gets +2/+2 until end of turn.- $1.00
- $1.00
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Valakut Exploration (Showcase)
Landfall — Whenever a land you control enters, exile the top card of your library. You may play that card for as long as it remains exiled. At the beginning of your end step, if there are cards exiled with this enchantment, put them...- from $5.00
- from $5.00
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Spitfire Lagac (Showcase)
Landfall — Whenever a land you control enters, this creature deals 1 damage to each opponent.- $1.00
- $1.00
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Skyclave Geopede (Showcase)
Trample Landfall — Whenever a land you control enters, this creature gets +2/+2 until end of turn.- $1.00
- $1.00
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Moraug, Fury of Akoum (Showcase)
Each creature you control gets +1/+0 for each time it has attacked this turn. Landfall — Whenever a land you control enters, if it's your main phase, there's an additional combat phase after this phase. At the beginning of that combat, untap all creatures...- from $10.00
- from $10.00
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Akoum Hellhound (Showcase)
Landfall — Whenever a land you control enters, this creature gets +2/+2 until end of turn.- $1.00
- $1.00
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Skyclave Shade (Showcase)
Kicker {2}{B} This creature can't block. If this creature was kicked, it enters with two +1/+1 counters on it. Landfall — Whenever a land you control enters, if this card is in your graveyard and it's your turn, you may cast it from your...- from $1.00
- from $1.00
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Dreadwurm (Showcase)
Landfall — Whenever a land you control enters, this creature gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)- $1.00
- $1.00
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Skyclave Squid (Showcase)
Defender Landfall — Whenever a land you control enters, this creature can attack this turn as though it didn't have defender.- $1.00
- $1.00
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Ruin Crab (Showcase)
Landfall — Whenever a land you control enters, each opponent mills three cards. (To mill a card, a player puts the top card of their library into their graveyard.)- from $3.00
- from $3.00
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Prowling Felidar (Showcase)
Vigilance Landfall — Whenever a land you control enters, put a +1/+1 counter on this creature.- $1.00
- $1.00
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Makindi Ox (Showcase)
Landfall — Whenever a land you control enters, tap target creature an opponent controls.- $1.00
- $1.00
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Felidar Retreat (Showcase)
Landfall — Whenever a land you control enters, choose one — • Create a 2/2 white Cat Beast creature token. • Put a +1/+1 counter on each creature you control. Those creatures gain vigilance until end of turn.- from $4.00
- from $4.00
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Fearless Fledgling (Showcase)
Landfall — Whenever a land you control enters, put a +1/+1 counter on this creature. It gains flying until end of turn.- $1.00
- $1.00
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Canyon Jerboa (Showcase)
Landfall — Whenever a land you control enters, creatures you control get +1/+1 until end of turn.- $1.00
- $1.00
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Riverglide Pathway // Lavaglide Pathway
**Riverglide Pathway** {T}: Add {U}. **Lavaglide Pathway** {T}: Add {R}.- from $11.00
- from $11.00
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Needleverge Pathway // Pillarverge Pathway
**Needleverge Pathway** {T}: Add {R}. **Pillarverge Pathway** {T}: Add {W}.- from $9.00
- from $9.00
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Cragcrown Pathway // Timbercrown Pathway
**Cragcrown Pathway** {T}: Add {R}. **Timbercrown Pathway** {T}: Add {G}.- from $6.00
- from $6.00
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Clearwater Pathway // Murkwater Pathway
**Clearwater Pathway** {T}: Add {U}. **Murkwater Pathway** {T}: Add {B}.- from $9.00
- from $9.00
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Brightclimb Pathway // Grimclimb Pathway
**Brightclimb Pathway** {T}: Add {W}. **Grimclimb Pathway** {T}: Add {B}.- from $10.00
- from $10.00
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Branchloft Pathway // Boulderloft Pathway
**Branchloft Pathway** {T}: Add {G}. **Boulderloft Pathway** {T}: Add {W}.- from $6.00
- from $6.00
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Nissa of Shadowed Boughs
Landfall — Whenever a land you control enters, put a loyalty counter on Nissa. +1: Untap target land you control. You may have it become a 3/3 Elemental creature with haste and menace until end of turn. It's still a land. −5: You may...- from $3.00
- from $3.00
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Nahiri, Heir of the Ancients
+1: Create a 1/1 white Kor Warrior creature token. You may attach an Equipment you control to it. −2: Look at the top six cards of your library. You may reveal a Warrior or Equipment card from among them and put it into your...- $2.00
- $2.00
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Jace, Mirror Mage
Kicker {2} When Jace enters, if Jace was kicked, create a token that's a copy of Jace, except it's not legendary and its starting loyalty is 1. +1: Scry 2. 0: Draw a card and reveal it. Remove a number of loyalty counters equal...- $2.00
- $2.00
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