Zendikar Rising Singles
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Linvala, Shield of Sea Gate
Flying At the beginning of combat on your turn, if you have a full party, choose target nonland permanent an opponent controls. Until your next turn, it can't attack or block, and its activated abilities can't be activated. Sacrifice Linvala: Choose hexproof or indestructible....- from $1.00
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Kaza, Roil Chaser
Flying, haste {T}: The next instant or sorcery spell you cast this turn costs {X} less to cast, where X is the number of Wizards you control as this ability resolves.- from $1.00
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Akiri, Fearless Voyager
Whenever you attack a player with one or more equipped creatures, draw a card. {W}: You may unattach an Equipment from a creature you control. If you do, tap that creature and it gains indestructible until end of turn.- from $2.00
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Tangled Florahedron // Tangled Vale
**Tangled Florahedron** {T}: Add {G}. **Tangled Vale** This land enters tapped. {T}: Add {G}.- from $1.00
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Scute Swarm
Landfall — Whenever a land you control enters, create a 1/1 green Insect creature token. If you control six or more lands, create a token that's a copy of this creature instead.- from $13.00
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Scale the Heights
Put a +1/+1 counter on up to one target creature. You gain 2 life. You may play an additional land this turn. Draw a card.- $1.00
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Reclaim the Wastes
Kicker {3} (You may pay an additional {3} as you cast this spell.) Search your library for a basic land card, reveal it, put it into your hand, then shuffle. If this spell was kicked, search your library for two basic land cards instead...- $1.00
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Oran-Rief Ooze
When this creature enters, put a +1/+1 counter on target creature you control. Whenever this creature attacks, put a +1/+1 counter on each attacking creature with a +1/+1 counter on it.- $1.00
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Nissa's Zendikon
Enchant land Enchanted land is a 4/4 Elemental creature with reach and haste. It's still a land. When enchanted land dies, return that card to its owner's hand.- $1.00
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Lotus Cobra
Landfall — Whenever a land you control enters, add one mana of any color.- from $11.00
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Kazandu Nectarpot
Landfall — Whenever a land you control enters, you gain 1 life.- $1.00
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Ancient Greenwarden
Reach (This creature can block creatures with flying.) You may play lands from your graveyard. If a land entering causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time.- from $26.00
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Valakut Exploration
Landfall — Whenever a land you control enters, exile the top card of your library. You may play that card for as long as it remains exiled. At the beginning of your end step, if there are cards exiled with this enchantment, put them...- $6.00
- $6.00
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Spikefield Hazard // Spikefield Cave
**Spikefield Hazard** Spikefield Hazard deals 1 damage to any target. If a permanent dealt damage this way would die this turn, exile it instead. **Spikefield Cave** This land enters tapped. {T}: Add {R}.- from $1.00
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Shatterskull Smashing // Shatterskull, the Hammer Pass
Shatterskull Smashing Shatterskull Smashing deals X damage divided as you choose among up to two target creatures and/or planeswalkers. If X is 6 or more, Shatterskull Smashing deals twice X damage divided as you choose among them instead. Shatterskull, the Hammer Pass As this...- from $15.00
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Leyline Tyrant
Flying You don't lose unspent red mana as steps and phases end. When this creature dies, you may pay any amount of {R}. When you do, it deals that much damage to any target.- from $4.00
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Cleansing Wildfire
Destroy target land. Its controller may search their library for a basic land card, put it onto the battlefield tapped, then shuffle. Draw a card.- from $2.00
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Subtle Strike
Choose one or both — • Target creature gets -1/-1 until end of turn. • Put a +1/+1 counter on target creature.- $1.00
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Ghastly Gloomhunter
Kicker {3}{B} (You may pay an additional {3}{B} as you cast this spell.) Flying, lifelink If this creature was kicked, it enters with two +1/+1 counters on it.- $1.00
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Drana, the Last Bloodchief
Flying Whenever Drana attacks, defending player chooses a nonlegendary creature card in your graveyard. You return that card to the battlefield with an additional +1/+1 counter on it. The creature is a Vampire in addition to its other types.- $4.00
- $4.00
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Bloodchief's Thirst
Kicker {2}{B} (You may pay an additional {2}{B} as you cast this spell.) Destroy target creature or planeswalker with mana value 2 or less. If this spell was kicked, instead destroy target creature or planeswalker.- $1.00
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Ruin Crab
Landfall — Whenever a land you control enters, each opponent mills three cards. (To mill a card, a player puts the top card of their library into their graveyard.)- $3.00
- $3.00
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Into the Roil
Kicker {1}{U} (You may pay an additional {1}{U} as you cast this spell.) Return target nonland permanent to its owner's hand. If this spell was kicked, draw a card.- $1.00
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Kor Blademaster
Double strike Equipped Warriors you control have double strike.- $1.00
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Felidar Retreat
Landfall — Whenever a land you control enters, choose one — • Create a 2/2 white Cat Beast creature token. • Put a +1/+1 counter on each creature you control. Those creatures gain vigilance until end of turn.- from $3.00
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Emeria's Call // Emeria, Shattered Skyclave
Emeria's Call Create two 4/4 white Angel Warrior creature tokens with flying. Non-Angel creatures you control gain indestructible until your next turn. Emeria, Shattered Skyclave As this land enters, you may pay 3 life. If you don't, it enters tapped. {T}: Add {W}.- from $10.00
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Wasteland
{T}: Add {C}. {T}, Sacrifice this land: Destroy target nonbasic land.- from $59.00
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