Zendikar Rising Singles
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Ogre Slumlord
Whenever another nontoken creature dies, you may create a 1/1 black Rat creature token. Rats you control have deathtouch.- $1.00
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Nighthowler
Bestow {2}{B}{B} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.) This creature and enchanted creature each get +X/+X, where X is the number of...- $1.00
- $1.00
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Necromantic Selection
Destroy all creatures, then return a creature card put into a graveyard this way to the battlefield under your control. It's a black Zombie in addition to its other colors and types. Exile Necromantic Selection.- $1.00
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Marsh Flitter
Flying When this creature enters, create two 1/1 black Goblin Rogue creature tokens. Sacrifice a Goblin: This creature has base power and toughness 3/3 until end of turn.- $1.00
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In Garruk's Wake
Destroy all creatures you don't control and all planeswalkers you don't control.- $6.00
- $6.00
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Gonti, Lord of Luxury
Deathtouch When Gonti enters, look at the top four cards of target opponent's library, exile one of them face down, then put the rest on the bottom of that library in a random order. You may cast that card for as long as it...- $1.00
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Frogtosser Banneret
Haste Goblin spells and Rogue spells you cast cost {1} less to cast.- $1.00
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Fated Return
Put target creature card from a graveyard onto the battlefield under your control. It gains indestructible. If it's your turn, scry 2.- $1.00
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Endless Obedience
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) Put target creature card from a graveyard onto the battlefield under your control.- $1.00
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Whirler Rogue
When this creature enters, create two 1/1 colorless Thopter artifact creature tokens with flying. Tap two untapped artifacts you control: Target creature can't be blocked this turn.- $1.00
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Scourge of Fleets
When this creature enters, return each creature your opponents control with toughness X or less to its owner's hand, where X is the number of Islands you control.- $2.00
- $2.00
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Open into Wonder
X target creatures can't be blocked this turn. Until end of turn, those creatures gain "Whenever this creature deals combat damage to a player, draw a card."- $1.00
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Notorious Throng
Prowl {5}{U} (You may cast this for its prowl cost if you dealt combat damage to a player this turn with a Rogue.) Create X 1/1 black Faerie Rogue creature tokens with flying, where X is the damage dealt to your opponents this turn....- $7.00
- $7.00
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Nightveil Sprite
Flying Whenever this creature attacks, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)- $1.00
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Military Intelligence
Whenever you attack with two or more creatures, draw a card.- $1.00
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Master Thief
When this creature enters, gain control of target artifact for as long as you control this creature.- $1.00
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Marang River Prowler
This creature can't block and can't be blocked. You may cast this card from your graveyard as long as you control a black or green permanent.- $1.00
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Latchkey Faerie
Flying Prowl {2}{U} (You may cast this for its prowl cost if you dealt combat damage to a player this turn with a Faerie or Rogue.) When this creature enters, if its prowl cost was paid, draw a card.- $1.00
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Invisible Stalker
Hexproof (This creature can't be the target of spells or abilities your opponents control.) This creature can't be blocked.- $2.00
- $2.00
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Faerie Vandal
Flash (You may cast this spell any time you could cast an instant.) Flying Whenever you draw your second card each turn, put a +1/+1 counter on this creature.- $1.00
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Fact or Fiction
Reveal the top five cards of your library. An opponent separates those cards into two piles. Put one pile into your hand and the other into your graveyard.- $1.00
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Distant Melody
Choose a creature type. Draw a card for each permanent you control of that type.- $2.00
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Together Forever
When this enchantment enters, support 2. (Put a +1/+1 counter on each of up to two target creatures.) {1}: Choose target creature with a counter on it. When that creature dies this turn, return that card to its owner's hand.- $1.00
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Sun Titan
Vigilance Whenever this creature enters or attacks, you may return target permanent card with mana value 3 or less from your graveyard to the battlefield.- $2.00
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Retreat to Emeria
Landfall — Whenever a land you control enters, choose one — • Create a 1/1 white Kor Ally creature token. • Creatures you control get +1/+1 until end of turn.- $1.00
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Planar Outburst
Destroy all nonland creatures. Awaken 4—{5}{W}{W}{W} (If you cast this spell for {5}{W}{W}{W}, also put four +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)- $1.00
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