Zendikar Singles
-
-
-
-
-
-
-
-
-
-
-
-
-
Verdant Catacombs
{T}, Pay 1 life, Sacrifice this land: Search your library for a Swamp or Forest card, put it onto the battlefield, then shuffle.- from $59.00
- from $59.00
- Unit price
- per
-
Valakut, the Molten Pinnacle
This land enters tapped.Whenever a Mountain you control enters, if you control at least five other Mountains, you may have this land deal 3 damage to any target.{T}: Add {R}.- from $24.00
- from $24.00
- Unit price
- per
-
Turntimber Grove
This land enters tapped.When this land enters, target creature gets +1/+1 until end of turn.{T}: Add {G}.- $1.00
- $1.00
- Unit price
- per
-
Teetering Peaks
This land enters tapped.When this land enters, target creature gets +2/+0 until end of turn.{T}: Add {R}.- from $1.00
- from $1.00
- Unit price
- per
-
Soaring Seacliff
This land enters tapped.When this land enters, target creature gains flying until end of turn.{T}: Add {U}.- from $1.00
- from $1.00
- Unit price
- per
-
Sejiri Refuge
This land enters tapped.When this land enters, you gain 1 life.{T}: Add {W} or {U}.- from $1.00
- from $1.00
- Unit price
- per
-
Scalding Tarn
{T}, Pay 1 life, Sacrifice this land: Search your library for an Island or Mountain card, put it onto the battlefield, then shuffle.- from $72.00
- from $72.00
- Unit price
- per
-
Piranha Marsh
This land enters tapped.When this land enters, target player loses 1 life.{T}: Add {B}.- from $1.00
- from $1.00
- Unit price
- per
-
Oran-Rief, the Vastwood
This land enters tapped.{T}: Add {G}.{T}: Put a +1/+1 counter on each green creature that entered this turn.- from $2.00
- from $2.00
- Unit price
- per
-
Misty Rainforest
{T}, Pay 1 life, Sacrifice this land: Search your library for a Forest or Island card, put it onto the battlefield, then shuffle.- from $65.00
- from $65.00
- Unit price
- per
-
Marsh Flats
{T}, Pay 1 life, Sacrifice this land: Search your library for a Plains or Swamp card, put it onto the battlefield, then shuffle.- from $72.00
- from $72.00
- Unit price
- per
-
Magosi, the Waterveil
This land enters tapped.{T}: Add {U}.{U}, {T}: Put an eon counter on this land. Skip your next turn.{T}, Remove an eon counter from this land and return it to its owner's hand: Take an extra turn after this one.- from $2.00
- from $2.00
- Unit price
- per
-
Kazandu Refuge
This land enters tapped.When this land enters, you gain 1 life.{T}: Add {R} or {G}.- from $1.00
- from $1.00
- Unit price
- per
-
Kabira Crossroads
This land enters tapped.When this land enters, you gain 2 life.{T}: Add {W}.- from $1.00
- from $1.00
- Unit price
- per
-
Jwar Isle Refuge
This land enters tapped.When this land enters, you gain 1 life.{T}: Add {U} or {B}.- from $1.00
- from $1.00
- Unit price
- per
-
Graypelt Refuge
This land enters tapped.When this land enters, you gain 1 life.{T}: Add {G} or {W}.- from $1.00
- from $1.00
- Unit price
- per
-
Emeria, the Sky Ruin
This land enters tapped.At the beginning of your upkeep, if you control seven or more Plains, you may return target creature card from your graveyard to the battlefield.{T}: Add {W}.- from $30.00
- from $30.00
- Unit price
- per
-
Crypt of Agadeem
This land enters tapped.{T}: Add {B}.{2}, {T}: Add {B} for each black creature card in your graveyard.- from $8.00
- from $8.00
- Unit price
- per

