All MTG Singles
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Ravenous Tyrannosaurus (Source Material - Borderless)
Devour 3 (As this creature enters, you may sacrifice any number of creatures. It enters with three times that many +1/+1 counters on it.) Whenever this creature attacks, it deals damage equal to its power to up to one other target creature. Excess damage...- from $16.00
- from $16.00
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Three Steps Ahead (Source Material - Borderless)
Spree (Choose one or more additional costs.) + {1}{U} — Counter target spell. + {3} — Create a token that's a copy of target artifact or creature you control. + {2} — Draw two cards, then discard a card.- from $8.00
- from $8.00
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Wolverine, Best There Is (Source Material - Borderless)
Unrivaled Lethality — Double all damage Wolverine would deal. At the beginning of each end step, if Wolverine dealt damage to another creature this turn, put a +1/+1 counter on him. {1}{G}: Regenerate Wolverine. (The next time he would be destroyed this turn, instead...- from $37.00
- from $37.00
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Cyberdrive Awakener (Source Material - Borderless)
Flying Other artifact creatures you control have flying. When this creature enters, each noncreature artifact you control becomes a 4/4 artifact creature until end of turn.- from $7.00
- from $7.00
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Roaming Throne [Doom Variant] (Source Material - Borderless)
Ward {2} As this creature enters, choose a creature type. This creature is the chosen type in addition to its other types. If a triggered ability of another creature you control of the chosen type triggers, it triggers an additional time.- from $85.00
- from $85.00
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Lord of Atlantis (Source Material - Borderless)
Other Merfolk get +1/+1 and have islandwalk. (They can't be blocked as long as defending player controls an Island.)- from $8.00
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Heroic Intervention (Source Material - Borderless)
Permanents you control gain hexproof and indestructible until end of turn.- from $19.00
- from $19.00
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Super-Adaptoid
Super-Adaptoid's power is equal to the number of legendary creatures you control. Whenever Super-Adaptoid enters or attacks, choose another target creature. If that creature has haste and Super-Adaptoid doesn't, put a haste counter on Super-Adaptoid. Do the same for flying, first strike, double strike,...- $1.00
- $1.00
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Kang, Temporal Tyrant
Whenever Kang attacks, he connives. (Draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on this creature.) Whenever you draw your second card each turn, each opponent loses 1 life and you gain 1 life.- $1.00
- $1.00
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Death to Our Enemies
Whenever you cast a noncreature spell, create a tapped Treasure token and put a plan counter on this enchantment. When the fourth plan counter is put on this enchantment, sacrifice it. When you do, it deals 7 damage divided as you choose among one...- $1.00
- $1.00
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Super Intelligence
Enchant creature At the beginning of the upkeep of enchanted creature's controller, that player draws a card.- $1.00
- $1.00
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Mole Man, Moloid Master (Extended Art)
You may play lands from your graveyard. Landfall — Whenever a land you control enters, create a 1/1 green Minion creature token named Moloid with "Whenever this token attacks, you may mill a card."- from $6.00
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Madame Hydra (Borderless - Scene)
Whenever you cast a Villain spell, create a 2/1 black Villain creature token with menace. (It can't be blocked except by two or more creatures.)- $1.00
- $1.00
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The Unbeatable Squirrel Girl (Borderless - Logo)
Do You Like Squirrels? — Whenever The Unbeatable Squirrel Girl enters or attacks, create a 1/1 green Squirrel creature token. I LOVE Squirrels! — {1}{G}{G}{G}: Create X 1/1 green Squirrel creature tokens, where X is the number of Squirrels you control.- from $20.00
- from $20.00
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Bruce Banner // The Incredible Hulk
Bruce Banner{X}{X}, {T}: Draw X cards. Activate only as a sorcery. {2}{R}{R}{G}{G}: Transform Bruce Banner. Activate only as a sorcery.The Incredible HulkReach, trample Enrage — Whenever The Incredible Hulk is dealt damage, put a +1/+1 counter on him. If he's attacking, untap him and...- from $13.00
- from $13.00
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Mjölnir, Hammer of Thor
When Mjölnir enters, it deals 4 damage to up to one target creature. Double all damage equipped creature would deal. Equip worthy {1} (A creature is worthy if it's a legendary non-Villain that's red and/or white.) {2}{R}, Discard this card: It deals 2 damage...- from $43.00
- from $43.00
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Castle Doom (Extended Art)
{T}: Add {C}. {T}: Add one mana of any color. Spend this mana only to cast an artifact spell. {3}, {T}, Sacrifice an artifact: Create a 3/3 colorless Robot Villain artifact creature token named Doombot. Activate only as a sorcery.- $4.00
- $4.00
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Take Up the Shield (Borderless - Scene)
Put a +1/+1 counter on target creature. It gains lifelink and indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)- $1.00
- $1.00
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Cosmic Cube
Ward {2} Whenever you attack, look at the top six cards of your library. You may cast a spell from among them with mana value less than or equal to the greatest power among attacking creatures you control without paying its mana cost. Put...- from $21.00
- from $21.00
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Claim the Kingdom
Landfall — Whenever a land you control enters, put a +1/+1 counter on target creature you control and a plan counter on this enchantment. When the fourth plan counter is put on this enchantment, sacrifice it. When you do, put an indestructible counter on...- $1.00
- $1.00
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Training Compound
{T}: Add {C}. {T}: Add {R} or {G}. Activate only if this land entered this turn or if you control a basic land.- from $5.00
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Attuma, Atlantean Warlord
Other Merfolk you control get +1/+1. Whenever one or more Merfolk you control attack a player, draw a card.- $1.00
- $1.00
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Avengers Disassembled (Showcase - Panel)
Choose one or both — • Avengers Disassembled deals 3 damage to each creature. • Destroy target land. Its controller may search their library for a basic land card, put it onto the battlefield tapped, then shuffle.- $6.00
- $6.00
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Avengers Assemble!
Flash Heroes you control get +2/+2. At the beginning of each end step, if you attacked with a Hero this turn or a Hero entered the battlefield under your control this turn, draw a card.- $3.00
- $3.00
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King T'Challa // Black Panther, Hope Enduring
King T'ChallaFlash Whenever a player draws their second card each turn, you draw a card. {4}{W}{U}: Transform King T'Challa. Activate only as a sorcery.Black Panther, Hope EnduringFlash Double strike Prevent all damage that would be dealt to Black Panther. Whenever Black Panther deals combat...- from $23.00
- from $23.00
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Training Regimen
Creatures you control with +1/+1 counters on them have trample. At the beginning of combat on your turn, put a +1/+1 counter on target creature you control.- $1.00
- $1.00
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Ms. Marvel, Kamala Khan
Vigilance, reach You have no maximum hand size. Embiggen Fist — Whenever you cast a spell that targets a creature you control, draw a card. Until end of turn, Ms. Marvel gains "Ms. Marvel's base power is equal to the number of cards in...- $1.00
- $1.00
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Doctor Doom
When Doctor Doom enters, create two 3/3 colorless Robot Villain artifact creature tokens named Doombot. As long as you control an artifact creature or a Plan, Doctor Doom has indestructible. At the beginning of your end step, you draw a card and lose 1...- from $9.00
- from $9.00
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Captain Marvel, Earth's Protector (Borderless - Scene)
Flash Flying, lifelink Power-up — {5}{W}{W}: Put a +1/+1 counter and an indestructible counter on Captain Marvel. (Activate each power-up ability only once. Reduce the cost by her mana cost if she entered this turn.)- from $10.00
- from $10.00
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Arnim Zola, Bio-Fanatic (Borderless - Scene)
{3}, {T}: Create a tapped 2/1 black Villain creature token with menace. Activate only if there are two or more creature cards in your graveyard. (It can't be blocked except by two or more creatures.)- $1.00
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