All MTG Singles
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Emberheart Challenger
Haste Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) Valiant — Whenever this creature becomes the target of a spell or ability you control for the first time each turn, exile the top card of your library....- from $2.00
- from $2.00
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Valley Rotcaller
Menace Whenever this creature attacks, each opponent loses X life and you gain X life, where X is the number of other Squirrels, Bats, Lizards, and Rats you control.- from $4.00
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Scavenger's Talent
(Gain the next level as a sorcery to add its ability.) Whenever one or more creatures you control die, create a Food token. This ability triggers only once each turn. {1}{B}: Level 2 Whenever you sacrifice a permanent, target player mills two cards. {2}{B}:...- from $4.00
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Persistent Marshstalker
This creature gets +1/+0 for each other Rat you control. Threshold — Whenever you attack with one or more Rats, if seven or more cards are in your graveyard, you may pay {2}{B}. If you do, return this card from your graveyard to the...- $1.00
- $1.00
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Diresight
Surveil 2, then draw two cards. You lose 2 life. (To surveil 2, look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)- $1.00
- $1.00
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Shore Up
Target creature you control gets +1/+1 and gains hexproof until end of turn. Untap it. (It can't be the target of spells or abilities your opponents control.)- $1.00
- $1.00
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Dour Port-Mage
Whenever one or more other creatures you control leave the battlefield without dying, draw a card. {1}{U}, {T}: Return another target creature you control to its owner's hand.- from $6.00
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Salvation Swan
Flash Flying Whenever this creature or another Bird you control enters, exile up to one target creature you control without flying. Return it to the battlefield under its owner's control with a flying counter on it at the beginning of the next end step.- $1.00
- $1.00
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Mabel's Mettle
Target creature gets +2/+2 until end of turn. Up to one other target creature gets +1/+1 until end of turn.- $1.00
- $1.00
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Lifecreed Duo
Flying Whenever another creature you control enters, you gain 1 life.- $1.00
- $1.00
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Banishing Light
When this enchantment enters, exile target nonland permanent an opponent controls until this enchantment leaves the battlefield.- $1.00
- $1.00
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Scroll of Fate
{T}: Manifest a card from your hand. (Put that card onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.)- $1.00
- $1.00
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Entreat the Angels
Create X 4/4 white Angel creature tokens with flying. Miracle {X}{W}{W} (You may cast this card for its miracle cost when you draw it if it's the first card you drew this turn.)- $2.00
- $2.00
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Gloomlake Verge
{T}: Add {U}. {T}: Add {B}. Activate only if you control an Island or a Swamp.- from $24.00
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The Jolly Balloon Man
Haste {1}, {T}: Create a token that's a copy of another target creature you control, except it's a 1/1 red Balloon creature in addition to its other colors and types and it has flying and haste. Sacrifice it at the beginning of the next...- $2.00
- $2.00
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Arabella, Abandoned Doll
Whenever Arabella attacks, it deals X damage to each opponent and you gain X life, where X is the number of creatures you control with power 2 or less.- $2.00
- $2.00
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Monstrous Emergence
As an additional cost to cast this spell, choose a creature you control or reveal a creature card from your hand. Monstrous Emergence deals damage equal to the power of the creature you chose or the card you revealed to target creature.- $1.00
- $1.00
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Razorkin Needlehead
This creature has first strike during your turn. Whenever an opponent draws a card, this creature deals 1 damage to them.- from $11.00
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Withering Torment
Destroy target creature or enchantment. You lose 2 life.- from $4.00
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Demonic Counsel
Search your library for a Demon card, reveal it, put it into your hand, then shuffle. Delirium — If there are four or more card types among cards in your graveyard, instead search your library for any card, put it into your hand, then...- $6.00
- $6.00
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Come Back Wrong
Destroy target creature. If a creature card is put into a graveyard this way, return it to the battlefield under your control. Sacrifice it at the beginning of your next end step.- $2.00
- $2.00
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Overlord of the Floodpits
Impending 4—{1}{U}{U} (If you cast this spell for its impending cost, it enters with four time counters and isn't a creature until the last is removed. At the beginning of your end step, remove a time counter from it.) Flying Whenever this permanent enters...- from $6.00
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Entity Tracker
Flash Eerie — Whenever an enchantment you control enters and whenever you fully unlock a Room, draw a card.- from $1.00
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Split Up
Choose one — • Destroy all tapped creatures. • Destroy all untapped creatures.- from $5.00
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Beastrider Vanguard
{4}{G}: Look at the top three cards of your library. You may reveal a permanent card from among them and put it into your hand. Put the rest on the bottom of your library in any order.- $1.00
- $1.00
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Hellish Sideswipe
As an additional cost to cast this spell, sacrifice an artifact or creature. Destroy target creature or Vehicle. If the sacrificed permanent was a Vehicle, draw a card.- $1.00
- $1.00
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Stock Up
Look at the top five cards of your library. Put two of them into your hand and the rest on the bottom of your library in any order.- from $4.00
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Gearseeker Serpent
Affinity for artifacts (This spell costs {1} less to cast for each artifact you control.) {5}{U}: This creature can't be blocked this turn.- $1.00
- $1.00
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Tune Up
Return target artifact card from your graveyard to the battlefield. If it's a Vehicle, it becomes an artifact creature.- $1.00
- $1.00
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