All MTG Singles
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Doom Reigns Supreme
Whenever a Villain you control enters, each opponent loses 1 life and you gain 1 life. Put a plan counter on this enchantment. When the fifth plan counter is put on this enchantment, sacrifice it. When you do, target opponent exiles the top five...- $1.00
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World War Hulk
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — The next red or green creature spell you cast this turn can be cast without paying its mana cost. II — Put three +1/+1 counters on...- from $3.00
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Iron Man, Master of Machines
Flying, vigilance Iron Man gets +1/+0 for each other artifact you control. Whenever Iron Man attacks, if an artifact entered the battlefield under your control this turn, draw a card.- $1.00
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The Astonishing Ant-Man
Whenever you draw a card, put a +1/+1 counter on The Astonishing Ant-Man. {2}{G}, {T}, Remove any number of +1/+1 counters from The Astonishing Ant-Man: Create that many 1/1 green Insect creature tokens.- from $1.00
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Arc Reactor
Improvise (Your artifacts can help cast this spell. Each artifact you tap after you're done activating mana abilities pays for {1}.) This artifact enters tapped. {T}: Add {C}{C}{C}.- from $3.00
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Ultron, Artificial Malevolence
Whenever another nontoken artifact you control enters, you may pay {2}. If you do, create a token that's a copy of it. If the token isn't a creature, it becomes a 2/2 Robot Villain creature in addition to its other types.- from $21.00
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Storm, Windrider (Borderless - Logo)
Flying Creatures with flying can't attack you or block creatures you control. Whenever you cast a spell that targets one or more creatures, those creatures gain flying until end of turn.- from $6.00
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Blazing Crescendo (Borderless - Scene)
Target creature gets +3/+1 until end of turn. Exile the top card of your library. Until the end of your next turn, you may play that card.- $1.00
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Doctor Doom (Borderless - Comic)
When Doctor Doom enters, create two 3/3 colorless Robot Villain artifact creature tokens named Doombot. As long as you control an artifact creature or a Plan, Doctor Doom has indestructible. At the beginning of your end step, you draw a card and lose 1...- $234.00
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Taskmaster, Mercenary Mimic (Extended Art)
Photographic Reflexes — At the beginning of your first main phase, until your next turn, Taskmaster becomes a copy of up to one target creature on the battlefield or creature card in a graveyard, except his name is Taskmaster, Mercenary Mimic and he's a...- from $3.00
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Return the Favor (Mystical Archive JPN - Silver Scroll)
Spree (Choose one or more additional costs.)+ {1} — Copy target instant spell, sorcery spell, activated ability, or triggered ability. You may choose new targets for the copy.+ {1} — Change the target of target spell or ability with a single target.- $21.00
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Abrade (Mystical Archive JPN)
Choose one —• Abrade deals 3 damage to target creature.• Destroy target artifact.- $2.00
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Stargaze (Mystical Archive JPN)
Look at twice X cards from the top of your library. Put X cards from among them into your hand and the rest into your graveyard. You lose X life.- $1.00
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Sleight of Hand (Mystical Archive JPN)
Look at the top two cards of your library. Put one of them into your hand and the other on the bottom of your library.- $4.00
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Deflecting Palm (Mystical Archive)
The next time a source of your choice would deal damage to you this turn, prevent that damage. If damage is prevented this way, Deflecting Palm deals that much damage to that source's controller.- from $4.00
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Crop Rotation (Mystical Archive)
As an additional cost to cast this spell, sacrifice a land. Search your library for a land card, put that card onto the battlefield, then shuffle.- from $6.00
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Return to the Ranks (Mystical Archive)
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) Return X target creature cards with mana value 2 or less from your graveyard to the battlefield.- $1.00
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Sleight of Hand (Mystical Archive)
Look at the top two cards of your library. Put one of them into your hand and the other on the bottom of your library.- $1.00
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Spell Pierce (Mystical Archive)
Counter target noncreature spell unless its controller pays {2}.- from $1.00
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Culling the Weak (Mystical Archive)
As an additional cost to cast this spell, sacrifice a creature. Add {B}{B}{B}{B}.- from $13.00
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Triumph of the Hordes (Mystical Archive)
Until end of turn, creatures you control get +1/+1 and gain trample and infect. (Creatures with infect deal damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)- $24.00
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Scheming Silvertongue // Sign in Blood
Scheming Silvertongue Flying, lifelink At the beginning of your second main phase, if you gained 2 or more life this turn, this creature becomes prepared. (While it's prepared, you may cast a copy of its spell. Doing so unprepares it.) Sign in Blood Target...- $2.00
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Blech, Loafing Pest
Whenever you gain life, put a +1/+1 counter on each Pest, Bat, Insect, Snake, and Spider you control.- $1.00
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Dreamroot Cascade (Borderless)
This land enters tapped unless you control two or more other lands. {T}: Add {G} or {U}.- $4.00
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Cauldron of Essence
Whenever a creature you control dies, each opponent loses 1 life and you gain 1 life. {1}{B}{G}, {T}, Sacrifice a creature: Return target creature card from your graveyard to the battlefield. Activate only as a sorcery.- $6.00
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Together as One
Converge — Target player draws X cards, Together as One deals X damage to any target, and you gain X life, where X is the number of colors of mana spent to cast this spell.- $1.00
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Pox Plague
Each player loses half their life, then discards half the cards in their hand, then sacrifices half the permanents they control of their choice. Round down each time.- $1.00
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Berta, Wise Extrapolator
Increment (Whenever you cast a spell, if the amount of mana you spent is greater than this creature's power or toughness, put a +1/+1 counter on this creature.) Whenever one or more +1/+1 counters are put on Berta, add one mana of any color....- $1.00
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Resonating Lute
Lands you control have "{T}: Add two mana of any one color. Spend this mana only to cast instant and sorcery spells." {T}: Draw a card. Activate only if you have seven or more cards in your hand.- $2.00
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