Avatar: The Last Airbender Singles
Master the four elements with Avatar: The Last Airbender Magic: The Gathering singles. Buy now to complete your collection!
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Suki, Courageous Rescuer (Extended Art)
Other creatures you control get +1/+0.Whenever another permanent you control leaves the battlefield during your turn, create a 1/1 white Ally creature token. This ability triggers only once each turn.- from $2.00
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Great Divide Guide (Elemental Frame)
Each land and Ally you control has '{T}: Add one mana of any color.'- $6.00
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United Front (Borderless - Battle Pose)
Create X 1/1 white Ally creature tokens, then put a +1/+1 counter on each creature you control.- from $9.00
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Fire Lord Zuko (Borderless - Scene)
Firebending X, where X is Fire Lord Zuko's power. (Whenever this creature attacks, add X {R}. This mana lasts until end of combat.)Whenever you cast a spell from exile and whenever a permanent you control enters from exile, put a +1/+1 counter on each...- from $6.00
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Fire Lord Azula (Borderless - Scene)
Firebending 2 (Whenever this creature attacks, add {R}{R}. This mana lasts until end of combat.) Whenever you cast a spell while Fire Lord Azula is attacking, copy that spell. You may choose new targets for the copy. (A copy of a permanent spell becomes...- from $25.00
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Earthbender Ascension (Borderless - Scene)
When this enchantment enters, earthbend 2. Then search your library for a basic land card, put it onto the battlefield tapped, then shuffle.Landfall — Whenever a land you control enters, put a quest counter on this enchantment. When you do, if it has four...- $7.00
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Crashing Wave (Borderless - Scene)
As an additional cost to cast this spell, waterbend {X}. (While paying a waterbend cost, you can tap your artifacts and creatures to help. Each one pays for {1}.) Tap up to X target creatures, then distribute three stun counters among tapped creatures your...- from $1.00
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Ba Sing Se
This land enters tapped unless you control a basic land.{T}: Add {G}.{2}{G}, {T}: Earthbend 2. Activate only as a sorcery. (Target land you control becomes a 0/0 creature with haste that's still a land. Put two +1/+1 counters on it. When it dies or...- $11.00
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Agna Qel'a
This land enters tapped unless you control a basic land.{T}: Add {U}.{2}{U}, {T}: Draw a card, then discard a card.- from $3.00
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Planetarium of Wan Shi Tong
{1}, {T}: Scry 2.Whenever you scry or surveil, look at the top card of your library. You may cast that card without paying its mana cost. Do this only once each turn. (Look at the card after you scry or surveil.)- from $11.00
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Zuko, Conflicted
At the beginning of your first main phase, choose one that hasn't been chosen and you lose 2 life — Draw a card. Put a +1/+1 counter on Zuko. Add {R} Exile Zuko, then return him to the battlefield under an opponent's control.- $1.00
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Sokka, Tenacious Tactician
Menace, prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)Other Allies you control have menace and prowess.Whenever you cast a noncreature spell, create a 1/1 white Ally creature token.- from $1.00
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Fire Lord Zuko
Firebending X, where X is Fire Lord Zuko's power. (Whenever this creature attacks, add X {R}. This mana lasts until end of combat.)Whenever you cast a spell from exile and whenever a permanent you control enters from exile, put a +1/+1 counter on each...- $1.00
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Aang, Swift Savior // Aang and La, Ocean's Fury
Front Face: Aang, Swift SaviorMana Cost: {1}{W}{U}Type: Legendary Creature — Human Avatar AllyFlashFlyingWhen Aang enters, airbend up to one other target creature or spell. (Exile it. While it's exiled, its owner may cast it for {2} rather than its mana cost.)Waterbend {8}: Transform Aang.Power/Toughness:...- from $4.00
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Seismic Sense
Look at the top X cards of your library, where X is the number of lands you control. You may reveal a creature or land card from among them and put it into your hand. Put the rest on the bottom of your library...- $1.00
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Elemental Teachings
Search your library for up to four land cards with different names and reveal them. An opponent chooses two of those cards. Put the chosen cards into your graveyard and the rest onto the battlefield tapped, then shuffle.- $1.00
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Fated Firepower
Flash This enchantment enters with X fire counters on it. If a source you control would deal damage to an opponent or a permanent an opponent controls, it deals that much damage plus an amount of damage equal to the number of fire counters...- $10.00
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Crescent Island Temple
When Crescent Island Temple enters, for each Shrine you control, create a 1/1 red Monk creature token with prowess. (Whenever you cast a noncreature spell, it gets +1/+1 until end of turn.)Whenever another Shrine you control enters, create a 1/1 red Monk creature token...- $1.00
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Mai, Scornful Striker
First strikeWhenever a player casts a noncreature spell, they lose 2 life.- $3.00
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June, Bounty Hunter
June can't be blocked as long as you've drawn two or more cards this turn.{1}, Sacrifice another creature: Create a Clue token. Activate only during your turn. (It's an artifact with '{2}, Sacrifice this token: Draw a card.')- $1.00
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The Fire Nation Drill
TrampleWhen The Fire Nation Drill enters, you may tap it. When you do, destroy target creature with power 4 or less.{1}: Permanents your opponents control lose hexproof and indestructible until end of turn.Crew 2- $1.00
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Boiling Rock Rioter
Firebending 1 (Whenever this creature attacks, add {R}. This mana lasts until end of combat.)Tap an untapped Ally you control: Exile target card from a graveyard.Whenever this creature attacks, you may cast an Ally spell from among cards you own exiled with this creature.- $1.00
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Azula, On the Hunt
Firebending 2 (Whenever this creature attacks, add {R}{R}. This mana lasts until end of combat.)Whenever Azula attacks, you lose 1 life and create a Clue token. (It's an artifact with '{2}, Sacrifice this token: Draw a card.')- $1.00
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Ty Lee, Chi Blocker
FlashProwess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)When Ty Lee enters, tap up to one target creature. It doesn't untap during its controller's untap step for as long as you control Ty Lee.- $1.00
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Ember Island Production
Choose one—• Create a token that's a copy of target creature you control, except it's not legendary and it's a 4/4 Hero in addition to its other types.• Create a token that's a copy of target creature an opponent controls, except it's not legendary...- $2.00
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Accumulate Wisdom
Look at the top three cards of your library. Put one of those cards into your hand and the rest on the bottom of your library in any order. Put each of those cards into your hand instead if there are three or more...- from $1.00
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United Front
Create X 1/1 white Ally creature tokens, then put a +1/+1 counter on each creature you control.- $5.00
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Momo, Friendly Flier
FlyingThe first non-Lemur creature spell with flying you cast during each of your turns costs {1} less to cast.Whenever another creature you control with flying enters, Momo gets +1/+1 until end of turn.- $2.00
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Enter the Avatar State
Until end of turn, target creature you control becomes an Avatar in addition to its other types and gains flying, first strike, lifelink, and hexproof. (A creature with hexproof can't be the target of spells or abilities your opponents control.)- from $1.00
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Aang's Iceberg
FlashWhen this enchantment enters, exile up to one other target nonland permanent until this enchantment leaves the battlefield.Waterbend {3}: Sacrifice this enchantment. If you do, scry 2. (While paying a waterbend cost, you can tap your artifacts and creatures to help. Each one pays...- $2.00
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