Foundations Jumpstart Singles
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Eerie Soultender
When this creature enters, mill three cards. (Put the top three cards of your library into your graveyard.){4}{B}, Exile this card from your graveyard: Return another target creature card from your graveyard to your hand.- $1.00
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Dusk Mangler
As an additional cost to cast this spell, sacrifice a creature, discard a card, or pay 4 life.When this creature enters, each opponent sacrifices a creature of their choice, discards a card, and loses 4 life.- $1.00
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Durable Coilbug
{4}{B}: Return this card from your graveyard to your hand."I've seen them survive lava, trampling, and a moloch's digestive system. They just roll out and get on with their lives!" —Gannet, Skysail zoologist- $1.00
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Dross Hopper
Sacrifice a creature: This creature gains flying until end of turn.Bred in the vicious Mephidross, dross hoppers learned to eat quickly and escape faster.- $1.00
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Dreadhound
When this creature enters, mill three cards. (Put the top three cards of your library into your graveyard.)Whenever a creature dies or a creature card is put into a graveyard from a library, each opponent loses 1 life.It herds souls toward eternal torment.- $1.00
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Doomed Necromancer
{B}, {T}, Sacrifice this creature: Return target creature card from your graveyard to the battlefield.Many necromancers share the same last words—the ones that conclude the undeath ritual.- $2.00
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Doomed Dissenter
When this creature dies, create a 2/2 black Zombie creature token.The most dangerous place to be in Kessig is alone.- $1.00
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Disfigure
Target creature gets -2/-2 until end of turn.With a snap of metal like a strike of lightning, the tide of war shifted in Mishra's favor.- $1.00
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Diregraf Scavenger
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)When this creature enters, exile up to one target card from a graveyard. If a creature card was exiled this way, each opponent loses 2 life and you gain 2...- $1.00
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Dire Fleet Hoarder
When this creature dies, create a Treasure token. (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.")Among the pirates of the Brazen Coalition, the only thing more dangerous than failure is success.- $1.00
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Devouring Swarm
FlyingSacrifice a creature: This creature gets +1/+1 until end of turn.Their arrival is heralded by the deafening hum of ten thousand wings. Their departure is marked by the silence of the dead.- $1.00
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Defenestrate
Destroy target creature without flying.The chaplain would perhaps have found some small comfort had he known that the replacement window would be named in his honor.- $1.00
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Deal Gone Bad
Target creature gets -3/-3 until end of turn. Target player mills three cards. (They put the top three cards of their library into their graveyard.)"Feed the rumor mills with delicious treachery. Bad blood between those two is a good deal for us." —Kamiz, Obscura...- $1.00
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Dark Supplicant
{T}, Sacrifice three Clerics: Search your graveyard, hand, and/or library for a card named Scion of Darkness and put it onto the battlefield. If you search your library this way, shuffle.Cabal clerics serve two masters: their patriarch and their god.- $1.00
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Crossway Troublemakers
Attacking Vampires you control have deathtouch and lifelink. (Any amount of damage they deal to a creature is enough to destroy it. Damage dealt by those creatures also causes their controller to gain that much life.)Whenever a Vampire you control dies, you may pay...- $1.00
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Crooked Custodian
This creature enters tapped."Nothing to see here. Just carrying a carpet. Yes, the carpet wears boots. Stop asking questions."- $1.00
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Crawl from the Cellar
Return target creature card from your graveyard to your hand. Put a +1/+1 counter on up to one target Zombie you control.Flashback {3}{B} (You may cast this card from your graveyard for its flashback cost. Then exile it.)- $1.00
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Contract Killing
Destroy target creature. Create two Treasure tokens. (They're artifacts with "{T}, Sacrifice this token: Add one mana of any color.")For a price, the floating city of High and Dry offers all the amenities a pirate could want: rest, recreation, and revenge.- $1.00
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Coat with Venom
Target creature gets +1/+2 and gains deathtouch until end of turn. (Any amount of damage it deals to a creature is enough to destroy it.)"Every Silumgar blade carries the blessing of our dragonlord." —Xathi the Infallible- $1.00
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Boneclad Necromancer
When this creature enters, you may exile target creature card from a graveyard. If you do, create a 2/2 black Zombie creature token."Living or dead, everyone responds to the proper motivation."- $1.00
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Bloodtithe Collector
FlyingWhen this creature enters, if an opponent lost life this turn, each opponent discards a card.For the more refined vampire, breaking a victim's will is far more satisfying than simply taking their blood.- $1.00
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Bloodthirsty Aerialist
FlyingWhenever you gain life, put a +1/+1 counter on this creature.A circus acrobat in life, she kills with such fluid grace that even her victims are awed by her performance.- $1.00
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Bloodgift Demon
FlyingAt the beginning of your upkeep, target player draws a card and loses 1 life.He relishes the devotion of his Skirsdag puppets and their belief that it will earn them immortality.- $2.00
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Blood Fountain
When this artifact enters, create a Blood token. (It's an artifact with "{1}, {T}, Discard a card, Sacrifice this token: Draw a card."){3}{B}, {T}, Sacrifice this artifact: Return up to two target creature cards from your graveyard to your hand.- $1.00
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Blood Burglar
During your turn, this creature has lifelink.(Damage dealt by this creature also causes you to gain that much life.)"You've heard that a vampire can't enter a home without an invitation? A lie meant to help you sleep at night." —Kerin, watch sergeant- $1.00
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Blood Beckoning
Kicker {3} (You may pay an additional {3} as you cast this spell.)Return target creature card from your graveyard to your hand. If this spell was kicked, instead return two target creature cards from your graveyard to your hand.- $1.00
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Bleed Dry
Target creature gets -13/-13 until end of turn. If that creature would die this turn, exile it instead."Wipe your chin, child. We can't have Olivia thinking we're uncivilized." —Anje Falkenrath- $1.00
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Bastion of Remembrance
When this enchantment enters, create a 1/1 white Human Soldier creature token. Whenever a creature you control dies, each opponent loses 1 life and you gain 1 life.- $1.00
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Balustrade Spy
FlyingWhen this creature enters, target player reveals cards from the top of their library until they reveal a land card, then puts those cards into their graveyard.- $1.00
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Audacious Thief
Whenever this creature attacks, you draw a card and you lose 1 life."Skill, imagination, smarts: none of it matters unless you have the nerve to use it."- $1.00
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