Foundations Jumpstart Singles
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Arbor Armament
Put a +1/+1 counter on target creature. That creature gains reach until end of turn. (It can block creatures with flying.)"Llanowar's boughs are ever ready To unleash an autumn of steel leaves." —"Song of Freyalise"- $1.00
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Ancient Greenwarden
Reach (This creature can block creatures with flying.)You may play lands from your graveyard.If a land entering causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time.- $24.00
- $24.00
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Ambassador Oak
When this creature enters, create a 1/1 green Elf Warrior creature token.Treefolk and elves share a common interest in the forests, but really the elves just feel at home with the view from above.- $1.00
- $1.00
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Ainok Guide
When this creature enters, choose one —• Put a +1/+1 counter on this creature.• Search your library for a basic land card, reveal it, then shuffle and put that card on top.- $1.00
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Ainok Artillerist
This creature has reach as long as it has a +1/+1 counter on it. (It can block creatures with flying.)"In the Tarkir I once knew, the Abzan revered their ancestor trees. Now, as Dromoka, they cut their finest groves to make weapons." —Sarkhan Vol- $1.00
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Aggressive Instinct
Target creature you control deals damage equal to its power to target creature you don't control."Mowu was wary that day, as though he sensed the danger ahead." —Jiang Yanggu's travelogue- $1.00
- $1.00
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Advocate of the Beast
At the beginning of your end step, put a +1/+1 counter on target Beast creature you control."I am neither their drover nor their leader. To these majestic beasts, I am simply their herdmate and nothing more."- $1.00
- $1.00
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Adventurous Impulse
Look at the top three cards of your library. You may reveal a creature or land card from among them and put it into your hand. Put the rest on the bottom of your library in any order.Every odyssey begins with a single step.- $1.00
- $1.00
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Adventure Awaits
Look at the top five cards of your library. You may reveal a creature card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. If you didn't put a card into...- $1.00
- $1.00
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Zealot of the God-Pharaoh
{4}{R}: This creature deals 2 damage to target opponent or planeswalker.The God-Pharaoh's most devoted took it upon themselves to follow his example.- $1.00
- $1.00
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Young Pyromancer
Whenever you cast an instant or sorcery spell, create a 1/1 red Elemental creature token.Immolation is the sincerest form of flattery.- $1.00
- $1.00
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Wrecking Crew
Reach (This creature can block creatures with flying.)Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)- $1.00
- $1.00
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Wildfire Elemental
Whenever an opponent is dealt noncombat damage, creatures you control get +1/+0 until end of turn."Fire is always dancing, leaping and whirling, seeking more fuel. It never rests, so why should I?" —Chandra Nalaar- $1.00
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Weaver of Lightning
Reach (This creature can block creatures with flying.)Whenever you cast an instant or sorcery spell, this creature deals 1 damage to target creature an opponent controls."Lightning in a bottle? That's not where I need it."- $1.00
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Weaselback Redcap
{1}{R}: This creature gets +2/+0 until end of turn."I would rather cast myself into the abyss than let my blood stain the cap of those monsters." —Syr Alin, the Lion's Claw- $1.00
- $1.00
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Voldaren Duelist
HasteWhen this creature enters, target creature can't block this turn."I have yet to find my equal."- $1.00
- $1.00
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Voldaren Ambusher
When this creature enters, if an opponent lost life this turn, it deals X damage to up to one target creature or planeswalker, where X is the number of Vampires you control."Gotcha."- $1.00
- $1.00
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Vampiric Fury
Vampire creatures you control get +2/+0 and gain first strike until end of turn. (They deal combat damage before creatures without first strike.)Many peasants secretly admire vampires' glamour and elegance—until they witness a moment of pure bloodlust.- $1.00
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Unstoppable Ogre
When this creature enters, target creature can't block this turn.Touma never met a door he didn't hate.- $1.00
- $1.00
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Unleash Fury
Double the power of target creature until end of turn.Might doesn't make right, but it does win the fight.- $1.00
- $1.00
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Uncaged Fury
Target creature gets +1/+1 and gains double strike until end of turn.The cage is a crucible for the rage that builds inside, refining it into something pure and terrible.- $1.00
- $1.00
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Trueheart Twins
You may exert this creature as it attacks. (It won't untap during your next untap step.)Whenever you exert a creature, creatures you control get +1/+0 until end of turn.Shoulder to shoulder until blade must turn against blade.- $1.00
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Trial of Zeal
When this enchantment enters, it deals 3 damage to any target.When a Cartouche you control enters, return this enchantment to its owner's hand."Eternal glory awaits you, my child."- $1.00
- $1.00
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Titan's Strength
Target creature gets +3/+1 until end of turn. Scry 1. (Look at the top card of your library. You may put that card on the bottom.)- $1.00
- $1.00
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Stolen Vitality
Target creature gets +3/+1 until end of turn. If it's your turn, that creature gains trample until end of turn. Otherwise, it gains first strike until end of turn. (A creature with trample can deal excess combat damage to the player or planeswalker it's...- $1.00
- $1.00
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Spellgorger Weird
Whenever you cast a noncreature spell, put a +1/+1 counter on this creature.Freed from their respective labs, the two weirds formed a partnership, feeding on the arcane energies of war.- $1.00
- $1.00
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Sparktongue Dragon
FlyingWhen this creature enters, you may pay {2}{R}. When you do, it deals 3 damage to any target.Fools believe that Kolaghan's brood follows lightning storms. The wise know that it is the other way around.- $1.00
- $1.00
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Soul Sear
Soul Sear deals 5 damage to target creature or planeswalker. That permanent loses indestructible until end of turn.There was no witty retort, no confident boast to accompany the attack. There was only pain.- $1.00
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Shock
Shock deals 2 damage to any target."The beauty of it is they never see it coming. Ever." —Razzix, sparkmage- $1.00
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Scion of Opulence
Whenever this creature or another nontoken Vampire you control dies, create a Treasure token. (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color."){R}, Sacrifice two artifacts: Exile the top card of your library. You may play that card this...- $1.00
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