Foundations Singles
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Leyline Axe
If this card is in your opening hand, you may begin the game with it on the battlefield. Equipped creature gets +1/+1 and has double strike and trample. Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.)- $5.00
- $5.00
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Fiendish Panda
Whenever you gain life, put a +1/+1 counter on this creature. When this creature dies, return another target non-Bear creature card with mana value less than or equal to this creature's power from your graveyard to the battlefield.- $1.00
- $1.00
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Chandra, Flameshaper
+2: Add {R}{R}{R}. Exile the top three cards of your library. Choose one. You may play that card this turn. +1: Create a token that's a copy of target creature you control, except it has haste and "At the beginning of the end step,...- from $2.00
- from $2.00
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Hedron Archive
{T}: Add {C}{C}.{2}, {T}, Sacrifice this artifact: Draw two cards.- $1.00
- $1.00
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Expedition Map
{2}, {T}, Sacrifice this artifact: Search your library for a land card, reveal it, put it into your hand, then shuffle.- $2.00
- $2.00
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Unflinching Courage
Enchant creatureEnchanted creature gets +2/+2 and has trample and lifelink. (Damage dealt by the creature also causes its controller to gain that much life.)- $1.00
- $1.00
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Boros Charm
Choose one —• Boros Charm deals 4 damage to target player or planeswalker.• Permanents you control gain indestructible until end of turn.• Target creature gains double strike until end of turn.- $7.00
- $7.00
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Imperious Perfect
Other Elves you control get +1/+1.{G}, {T}: Create a 1/1 green Elf Warrior creature token.- $1.00
- $1.00
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Massacre Wurm
When this creature enters, creatures your opponents control get -2/-2 until end of turn.Whenever a creature an opponent controls dies, that player loses 2 life.- $4.00
- $4.00
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Feed the Swarm
Destroy target creature or enchantment an opponent controls. You lose life equal to that permanent's mana value.- $1.00
- $1.00
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Angel of Vitality
FlyingIf you would gain life, you gain that much life plus 1 instead.This creature gets +2/+2 as long as you have 25 or more life.- $1.00
- $1.00
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Temple of Malice
This land enters tapped.When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.){T}: Add {B} or {R}.- $1.00
- $1.00
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Temple of Malady
This land enters tapped.When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.){T}: Add {B} or {G}.- $1.00
- $1.00
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Temple of Epiphany
This land enters tapped.When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.){T}: Add {U} or {R}.- $1.00
- $1.00
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Temple of Abandon
This land enters tapped.When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.){T}: Add {R} or {G}.- $1.00
- $1.00
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Steel Hellkite
Flying{2}: This creature gets +1/+0 until end of turn.{X}: Destroy each nonland permanent with mana value X whose controller was dealt combat damage by this creature this turn. Activate only once each turn.- $1.00
- $1.00
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