Innistrad: Crimson Vow Singles
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Adamant Will
Target creature gets +2/+2 and gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)- $1.00
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Angelic Quartermaster
Flying When this creature enters, put a +1/+1 counter on each of up to two other target creatures.- $1.00
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Arm the Cathars
Until end of turn, target creature gets +3/+3, up to one other target creature gets +2/+2, and up to one other target creature gets +1/+1. Those creatures gain vigilance until end of turn.- $1.00
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Bride's Gown
Equipped creature gets +2/+0. It gets an additional +0/+2 and has first strike as long as an Equipment named Groom's Finery is attached to a creature you control. Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)- $1.00
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By Invitation Only
Choose a number between 0 and 13. Each player sacrifices that many creatures of their choice.- $2.00
- $2.00
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Cemetery Protector
Flash When this creature enters, exile a card from a graveyard. Whenever you play a land or cast a spell, if it shares a card type with the exiled card, create a 1/1 white Human creature token.- from $2.00
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Circle of Confinement
When this enchantment enters, exile target creature an opponent controls with mana value 3 or less until this enchantment leaves the battlefield. Whenever an opponent casts a Vampire spell with the same name as a card exiled with this enchantment, you gain 2 life.- $1.00
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Distracting Geist // Clever Distraction
**Distracting Geist** Whenever this creature attacks, tap target creature defending player controls. Disturb {4}{W} (You may cast this card from your graveyard transformed for its disturb cost.) **Clever Distraction** Enchant creature Enchanted creature has "Whenever this creature attacks, tap target creature defending player controls."...- $1.00
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Drogskol Infantry // Drogskol Armaments
**Drogskol Infantry** Disturb {3}{W} (You may cast this card from your graveyard transformed for its disturb cost.) **Drogskol Armaments** Enchant creature Enchanted creature gets +2/+2. If Drogskol Armaments would be put into a graveyard from anywhere, exile it instead.- $1.00
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Estwald Shieldbasher
Whenever this creature attacks, you may pay {1}. If you do, it gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)- $1.00
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Faithbound Judge // Sinner's Judgment
**Faithbound Judge** Defender, flying, vigilance At the beginning of your upkeep, if this creature has two or fewer judgment counters on it, put a judgment counter on it. As long as this creature has three or more judgment counters on it, it can attack...- $3.00
- $3.00
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Fierce Retribution
Cleave {5}{W} (You may cast this spell for its cleave cost. If you do, remove the words in square brackets.) Destroy target [attacking] creature.- $1.00
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Fleeting Spirit
{W}, Exile three cards from your graveyard: This creature gains first strike until end of turn. Discard a card: Exile this creature. Return it to the battlefield under its owner's control at the beginning of the next end step.- from $1.00
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Gryff Rider
Flying Training (Whenever this creature attacks with another creature with greater power, put a +1/+1 counter on this creature.)- $1.00
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Gryffwing Cavalry
Flying Training (Whenever this creature attacks with another creature with greater power, put a +1/+1 counter on this creature.) Whenever this creature attacks, you may pay {1}{W}. If you do, target attacking creature without flying gains flying until end of turn.- $1.00
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Hallowed Haunting
As long as you control seven or more enchantments, creatures you control have flying and vigilance. Whenever you cast an enchantment spell, create a white Spirit Cleric creature token with "This token's power and toughness are each equal to the number of Spirits you...- from $19.00
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Heron of Hope
Flying If you would gain life, you gain that much life plus 1 instead. {1}{W}: This creature gains lifelink until end of turn.- $1.00
- $1.00
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Heron-Blessed Geist
Flying {3}{W}, Exile this card from your graveyard: Create two 1/1 white Spirit creature tokens with flying. Activate only if you control an enchantment and only as a sorcery.- $1.00
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Hopeful Initiate
Training (Whenever this creature attacks with another creature with greater power, put a +1/+1 counter on this creature.) {2}{W}, Remove two +1/+1 counters from among creatures you control: Destroy target artifact or enchantment.- from $1.00
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Katilda, Dawnhart Martyr // Katilda's Rising Dawn
**Katilda, Dawnhart Martyr** Flying, lifelink, protection from Vampires Katilda's power and toughness are each equal to the number of permanents you control that are Spirits and/or enchantments. Disturb {3}{W}{W} (You may cast this card from your graveyard transformed for its disturb cost.) **Katilda's Rising...- from $3.00
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Kindly Ancestor // Ancestor's Embrace
**Kindly Ancestor** Lifelink Disturb {1}{W} (You may cast this card from your graveyard transformed for its disturb cost.) **Ancestor's Embrace** Enchant creature Enchanted creature has lifelink. If Ancestor's Embrace would be put into a graveyard from anywhere, exile it instead.- $1.00
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Lantern Flare
Cleave {X}{R}{W} (You may cast this spell for its cleave cost. If you do, remove the words in square brackets.) Lantern Flare deals X damage to target creature or planeswalker and you gain X life. [X is the number of creatures you control.]- $1.00
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Militia Rallier
This creature can't attack alone. Whenever this creature attacks, untap target creature.- $1.00
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Nurturing Presence
Enchant creature Enchanted creature has "Whenever a creature you control enters, this creature gets +1/+1 until end of turn." When this Aura enters, create a 1/1 white Spirit creature token with flying.- $1.00
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Ollenbock Escort
Vigilance Sacrifice this creature: Target creature you control with a +1/+1 counter on it gains lifelink and indestructible until end of turn.- $1.00
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Panicked Bystander // Cackling Culprit
**Panicked Bystander** Whenever this creature or another creature you control dies, you gain 1 life. At the beginning of your end step, if you gained 3 or more life this turn, transform this creature. **Cackling Culprit** Whenever this creature or another creature you control...- $1.00
- $1.00
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Parish-Blade Trainee
Training (Whenever this creature attacks with another creature with greater power, put a +1/+1 counter on this creature.) When this creature dies, put its counters on target creature you control.- $1.00
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Piercing Light
Piercing Light deals 2 damage to target attacking or blocking creature. Scry 1. (Look at the top card of your library. You may put that card on the bottom.)- $1.00
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