Innistrad Remastered Singles
Face the darkness with Innistrad Remastered singles. Return to the fan-favourite plane of monsters and madness to complete your collection.
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Hamlet Captain
Whenever this creature attacks or blocks, other Humans you control get +1/+1 until end of turn.- $1.00
- $1.00
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Groundskeeper
{1}{G}: Return target basic land card from your graveyard to your hand.- $1.00
- $1.00
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Grapple with the Past
Mill three cards, then you may return a creature or land card from your graveyard to your hand. (To mill three cards, put the top three cards of your library into your graveyard.)- $1.00
- $1.00
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Ghoultree
This spell costs {1} less to cast for each creature card in your graveyard.- $1.00
- $1.00
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Festerhide Boar
Trample Morbid — This creature enters with two +1/+1 counters on it if a creature died this turn.- $1.00
- $1.00
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Eldritch Evolution
As an additional cost to cast this spell, sacrifice a creature. Search your library for a creature card with mana value X or less, where X is 2 plus the sacrificed creature's mana value. Put that card onto the battlefield, then shuffle. Exile Eldritch...- from $8.00
- from $8.00
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Eccentric Farmer
When this creature enters, mill three cards, then you may return a land card from your graveyard to your hand. (To mill three cards, put the top three cards of your library into your graveyard.)- $1.00
- $1.00
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Duel for Dominance
Coven — Choose target creature you control and target creature you don't control. If you control three or more creatures with different powers, put a +1/+1 counter on the chosen creature you control. Then the chosen creatures fight each other. (Each deals damage equal...- $1.00
- $1.00
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Dawnhart Disciple
Whenever another Human you control enters, this creature gets +1/+1 until end of turn.- $1.00
- $1.00
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Cultivator Colossus
Trample Cultivator Colossus's power and toughness are each equal to the number of lands you control. When this creature enters, you may put a land card from your hand onto the battlefield tapped. If you do, draw a card and repeat this process.- $12.00
- $12.00
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Cryptolith Rite
Creatures you control have "{T}: Add one mana of any color."- $12.00
- $12.00
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Clear Shot
Target creature you control gets +1/+1 until end of turn. It deals damage equal to its power to target creature you don't control.- $1.00
- $1.00
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Bramble Wurm
Reach, trample When this creature enters, you gain 5 life. {2}{G}, Exile this card from your graveyard: You gain 5 life.- $1.00
- $1.00
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Aim High
Untap target creature. It gets +2/+2 and gains reach until end of turn.- $1.00
- $1.00
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Abundant Growth
Enchant land When this Aura enters, draw a card. Enchanted land has "{T}: Add one mana of any color."- $1.00
- $1.00
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Zealous Conscripts
Haste When this creature enters, gain control of target permanent until end of turn. Untap that permanent. It gains haste until end of turn.- $1.00
- $1.00
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Voldaren Epicure
When this creature enters, it deals 1 damage to each opponent. Create a Blood token. (It's an artifact with "{1}, {T}, Discard a card, Sacrifice this token: Draw a card.")- $2.00
- $2.00
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Voldaren Duelist
Haste When this creature enters, target creature can't block this turn.- $1.00
- $1.00
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Voldaren Ambusher
When this creature enters, if an opponent lost life this turn, it deals X damage to up to one target creature or planeswalker, where X is the number of Vampires you control.- $1.00
- $1.00
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Vexing Devil
When this creature enters, any opponent may have it deal 4 damage to them. If a player does, sacrifice this creature.- $2.00
- $2.00
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Uncaged Fury
Target creature gets +1/+1 and gains double strike until end of turn.- $1.00
- $1.00
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Ulrich's Kindred
Trample {3}{G}: Target attacking Wolf or Werewolf gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)- $1.00
- $1.00
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Through the Breach
You may put a creature card from your hand onto the battlefield. That creature gains haste. Sacrifice that creature at the beginning of the next end step. Splice onto Arcane {2}{R}{R} (As you cast an Arcane spell, you may reveal this card from your...- $2.00
- $2.00
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Thermo-Alchemist
Defender {T}: This creature deals 1 damage to each opponent. Whenever you cast an instant or sorcery spell, untap this creature.- from $1.00
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Stromkirk Occultist
Trample Whenever this creature deals combat damage to a player, exile the top card of your library. Until end of turn, you may play that card. Madness {1}{R} (If you discard this card, discard it into exile. When you do, cast it for its...- $1.00
- $1.00
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Stensia Masquerade
Attacking creatures you control have first strike. Whenever a Vampire you control deals combat damage to a player, put a +1/+1 counter on it. Madness {2}{R} (If you discard this card, discard it into exile. When you do, cast it for its madness cost...- $2.00
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