Marvel Super Heroes Singles
Release Date: June 19, 2026.
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Trading Post
{1}, {T}, Discard a card: You gain 4 life. {1}, {T}, Pay 1 life: Create a 0/1 white Goat creature token. {1}, {T}, Sacrifice a creature: Return target artifact card from your graveyard to your hand. {1}, {T}, Sacrifice an artifact: Draw a card.- from $1.00
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The Squadron Sinister (Extended Art)
Flying, haste Other Villains you control get +2/+2 and have flying and haste. Mayhem {3}{U}{R} (You may cast this card from your graveyard for {3}{U}{R} if you discarded it this turn. Timing rules still apply.)- $2.00
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Professor Hulk (Extended Art)
Trample Whenever Professor Hulk deals combat damage to a player, draw that many cards.- $11.00
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Sif's Spearmaster
{T}: This creature deals damage equal to its power to target opponent.- $1.00
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Shi'ar Soldier
Flying {U}, {T}: Return another target permanent you control to its owner's hand. Activate only during your turn.- $1.00
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Doctor Spectrum
Flying When Doctor Spectrum enters, choose one — • Create a 0/4 colorless Wall creature token with defender. • Put a +1/+1 counter on each other Hero you control. • Destroy target enchantment.- $1.00
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Gert and Old Lace, Runaways
Trample (This creature can deal excess combat damage to the player they're attacking.) When Gert and Old Lace enter, you may discard a card. If you do, search your library for a basic land card, reveal it, put it into your hand, then shuffle.- $1.00
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Whoosh!
Kicker {1}{U} (You may pay an additional {1}{U} as you cast this spell.) Return target nonland permanent to its owner's hand. If this spell was kicked, draw a card.- $1.00
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Hawkeye, Clint Barton
Vigilance (Attacking doesn't cause this creature to tap.)- $1.00
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Valkyrior Skyrider
Flying (This creature can't be blocked except by creatures with flying or reach.) When this creature enters, you gain 4 life.- $1.00
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The Spot's Portal
Put target creature on the bottom of its owner's library. You lose 2 life unless you control a Villain.- $1.00
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Invisible Force Field
Up to four target permanents you control gain indestructible until end of turn. Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its...- $1.00
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Minotaur, Roxxon CEO
Whenever Minotaur, Roxxon CEO or another nontoken creature dies, you create a 2/1 black Villain creature token with menace. (It can't be blocked except by two or more creatures.)- $1.00
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Team Transmitter
Whenever a Hero you control enters, you gain 1 life. {T}: Add one mana of any color.- $2.00
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Flora Colossus
Hexproof (This creature can't be the target of spells or abilities your opponents control.) Flora Colossus's power and toughness are each equal to the number of lands you control.- $2.00
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Venom, Evil Unleashed
Deathtouch {2}{B}, Exile this card from your graveyard: Put two +1/+1 counters on target creature. It gains deathtouch until end of turn. Activate only as a sorcery.- $1.00
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War Machine, James Rhodes
Flying (This creature can't be blocked except by creatures with flying or reach.) Whenever War Machine attacks, tap up to one target creature.- $1.00
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Jack of Hearts, Volatile Hero
Flying, haste When Jack of Hearts dies, he deals damage equal to his power to each creature. Power-up — {4}{R}{R}: Discard your hand, then draw three cards. Put two +1/+1 counters on Jack of Hearts. (Activate each power-up ability only once. Reduce the cost...- $1.00
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Contract Hero
When this creature enters, create a Treasure token. (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.") Whenever this creature attacks, you may sacrifice an artifact or discard a card. If you do, this creature gets +2/+0 until end...- $1.00
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Goliath, Mass Manipulator
Reach (This creature can block creatures with flying.) Power-up — {4}{G}: Put two +1/+1 counters on Goliath. Then draw a card for each creature you control with power 4 or greater. (Activate each power-up ability only once. Reduce the cost by his mana cost...- from $1.00
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The Falcon, Sam Wilson
Flying (This creature can't be blocked except by creatures with flying or reach.) When The Falcon enters, put a +1/+1 counter on each other creature you control.- $1.00
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Ant-Man, Reformed Rogue
Whenever you cast a green spell, Ant-Man gets +1/+0 and gains trample until end of turn. Whenever you cast a blue spell, Ant-Man gets -1/-0 until end of turn and can't be blocked this turn. Whenever Ant-Man deals combat damage to a player, draw...- $1.00
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Imperial Cosmographer
Vigilance Whenever another creature you control leaves the battlefield without dying, put two +1/+1 counters on this creature.- from $1.00
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Spider-Man, Hometown Hero
Reach (This creature can block creatures with flying.) When Spider-Man enters, target creature with power 2 or less can't be blocked this turn.- $2.00
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It's Clobberin' Time!
Choose one — • Target creature you control deals damage equal to its power to target creature an opponent controls. • Destroy target artifact or enchantment. Rebound- $1.00
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Cosmic Crucible
At the beginning of your first main phase, add four mana in any combination of colors. Whenever you cast a noncreature spell, you may copy it. You may choose new targets for the copy. Do this only once each turn. (A copy of a...- $1.00
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Rhino's Rampage
Target creature you control gets +1/+0 until end of turn. It fights target creature an opponent controls. When excess damage is dealt to the creature an opponent controls this way, destroy up to one target noncreature artifact with mana value 3 or less.- $1.00
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Terramorphic Expanse
{T}, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.- $1.00
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Gamma Grotesque
Vigilance (Attacking doesn't cause this creature to tap.) Power-up — {4}{G}{G}: Put three +1/+1 counters on this creature. Then draw a card for each creature you control with a counter on it. (Activate each power-up ability only once. Reduce the cost by its mana...- $2.00
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