Marvel Super Heroes Singles
Release Date: June 19, 2026.
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Flash Thompson, Spider-Fan
Flash When Flash Thompson enters, choose one or both — • Heckle — Tap target creature. • Hero Worship — Untap target creature.- $1.00
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Clever Concealment
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) Any number of target nonland permanents you control phase out. (Treat them and anything attached to them as...- from $10.00
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West Coast Expansion
Draw X cards. If X is 5 or more, you may cast a Hero spell from your hand without paying its mana cost.- $1.00
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The Immortal Weapons
When The Immortal Weapons enter, return target instant or sorcery card from your graveyard to your hand. Whenever you cast a noncreature spell, target creature gets +2/+0 and gains menace until end of turn. (It can't be blocked except by two or more creatures.)- $2.00
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Hull Breach
Choose one — • Destroy target artifact. • Destroy target enchantment. • Destroy target artifact and target enchantment.- from $1.00
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Flying Drone
Flying, vigilance {1}{U}, {T}: Draw a card, then discard a card. This ability costs {1}{U} less to activate if another creature with flying entered under your control this turn.- $1.00
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Port Town
As this land enters, you may reveal a Plains or Island card from your hand. If you don't, this land enters tapped. {T}: Add {W} or {U}.- from $1.00
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Talisman of Creativity
{T}: Add {C}. {T}: Add {U} or {R}. This artifact deals 1 damage to you.- from $4.00
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Scout the City
Choose one — • Look Around — Mill three cards. You may put a permanent card from among them into your hand. You gain 3 life. (To mill three cards, put the top three cards of your library into your graveyard.) • Bring Down...- $1.00
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Ultimate Nullification
As an additional cost to cast this spell, sacrifice a legendary creature. Exile all creatures and graveyards. Put Ultimate Nullification on the bottom of its owner's library.- $1.00
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Mob Lookout
When this creature enters, target creature you control connives. (Draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on that creature.)- $1.00
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Spider-Gwen, Free Spirit
Reach Whenever Spider-Gwen becomes tapped, you may discard a card. If you do, draw a card.- $1.00
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Colossal Collision
Put a +1/+1 counter on target creature you control. Then that creature deals damage equal to its power to target creature an opponent controls. Basic landcycling {2} ({2}, Discard this card: Search your library for a basic land card, reveal it, put it into...- $1.00
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Viper, Cruel Conspirator
{B}: Target creature that's attacking alone gets +1/+1 until end of turn. {B}: Target creature that's attacking alone gains your choice of deathtouch or lifelink until end of turn.- $1.00
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Dismantling Wave
For each opponent, destroy up to one target artifact or enchantment that player controls. Cycling {6}{W}{W} ({6}{W}{W}, Discard this card: Draw a card.) When you cycle this card, destroy all artifacts and enchantments.- from $1.00
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Wondrous Revival
Return up to three target Hero creature cards from your graveyard to the battlefield.- $4.00
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Doc Ock, Sinister Scientist
As long as there are eight or more cards in your graveyard, Doc Ock has base power and toughness 8/8. As long as you control another Villain, Doc Ock has hexproof. (He can't be the target of spells or abilities your opponents control.)- $1.00
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Terrific Team-Up
This spell costs {2} less to cast if you control a permanent with mana value 4 or greater. One or two target creatures you control each get +1/+0 until end of turn. They each deal damage equal to their power to target creature an...- $1.00
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Atlas, Sizable Stooge
Reach (This creature can block creatures with flying.) Whenever Atlas attacks or blocks, you gain 1 life for each creature you control with power 4 or greater.- $1.00
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Fantastic Elasticity
Choose one — • Return target nonland permanent to its owner's hand. • Return target instant or sorcery card from your graveyard to your hand. Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your...- $1.00
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Collector's Case
When this artifact enters, tap up to one target creature and put two stun counters on it. (If a permanent with a stun counter would become untapped, remove one from it instead.) {3}{U}, {T}: Tap target creature.- $1.00
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Big Score
As an additional cost to cast this spell, discard a card. Draw two cards and create two Treasure tokens. (They're artifacts with "{T}, Sacrifice this token: Add one mana of any color.")- $2.00
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Shuri, Vibranium Technologist
Vigilance When Shuri enters, choose one — • Create a 1/1 colorless Robot Hero artifact creature token with flying. • Draw a card.- $1.00
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Iron Man, Modern Marvel
Flying (This creature can't be blocked except by creatures with flying or reach.) Other artifact creatures you control get +1/+1. Whenever Iron Man attacks, if you control another artifact creature, draw a card.- from $52.00
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Strategic Intervention
Whenever a creature you control attacks alone, it gets +1/+1 until end of turn. Tap up to one target creature defending player controls.- $1.00
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Medusa, Inhuman Queen
Vigilance, reach Whenever a player casts a noncreature spell, put a +1/+1 counter on Medusa.- from $1.00
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Timeline Inquiry
Teamwork 2 (As an additional cost to cast this spell, you may tap any number of creatures you control with total power 2 or more.) Draw three cards. Then discard a card unless this spell was cast using teamwork.- $1.00
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Spider-Mobile
Trample Whenever this Vehicle attacks or blocks, it gets +1/+1 until end of turn for each Spider you control. Crew 2- $1.00
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