Marvel Super Heroes Singles
Release Date: June 19, 2026.
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A.I.M. Bot
Flying (This creature can't be blocked except by creatures with flying or reach.)- $1.00
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Rescue, Pepper Potts (Surge Foil)
Flash Flying When Rescue enters, return up to one other target artifact or creature you control to its owner's hand. If it was an artifact, put a +1/+1 counter on Rescue.- $1.00
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Dragon Man, Reformed Robot
Flying Dragon Man's power is equal to the greatest mana value among noncreature permanents you control and noncreature cards in your graveyard. You may cast this card from your graveyard by discarding a card in addition to paying its other costs.- $1.00
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Luke Cage, Hero for Hire
Trample At the beginning of combat on your turn, create a Treasure token. (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.")- $2.00
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Silver Surfer, Cosmic Voyager
Flash Flying When Silver Surfer enters, exile any number of other target permanents you control. Return those cards to the battlefield under their owner's control at the beginning of the next end step. If a land enters this way, it enters tapped.- from $2.00
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Galvanic Iteration
When you next cast an instant or sorcery spell this turn, copy that spell. You may choose new targets for the copy. Flashback {1}{U}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.)- $1.00
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Victor Mancha, Runaway
When Victor Mancha enters, exile target card from your graveyard. You may play it for as long as you control Victor Mancha.- $1.00
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Rhino, Terrible Trampler
Trample When Rhino enters, destroy target artifact or land. Distribute three +1/+1 counters among up to three other target creatures. They gain trample until end of turn.- $1.00
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Gift of Immortality
Enchant creature When enchanted creature dies, return that card to the battlefield under its owner's control. Return this card to the battlefield attached to that creature at the beginning of the next end step.- from $1.00
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Alien Symbiosis
Enchant creature Enchanted creature gets +1/+1, has menace, and is a Symbiote in addition to its other types. You may cast this card from your graveyard by discarding a card in addition to paying its other costs.- $1.00
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Unstable Experiment
Target player draws a card, then up to one target creature you control connives. (Draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on that creature.)- $1.00
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Wakandan Shield Guard
When this creature enters, create a 1/1 white Soldier creature token.- $1.00
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Rescue, Pepper Potts
Flash Flying When Rescue enters, return up to one other target artifact or creature you control to its owner's hand. If it was an artifact, put a +1/+1 counter on Rescue.- $1.00
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Doc Ock's Henchmen
Flash Whenever this creature attacks, it connives. (Draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on this creature.)- $1.00
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The Thing (Borderless - Surge Foil)
Trample At the beginning of combat on your turn, if you've cast a noncreature spell this turn, put four +1/+1 counters on The Thing. Whenever The Thing attacks, you may pay {R}{G}{W}{U}. When you do, double the number of each kind of counter on...- $3.00
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Rootbound Crag
This land enters tapped unless you control a Mountain or a Forest. {T}: Add {R} or {G}.- $2.00
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Flash Thompson, Spider-Fan
Flash When Flash Thompson enters, choose one or both — • Heckle — Tap target creature. • Hero Worship — Untap target creature.- $1.00
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West Coast Expansion
Draw X cards. If X is 5 or more, you may cast a Hero spell from your hand without paying its mana cost.- $1.00
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The Immortal Weapons
When The Immortal Weapons enter, return target instant or sorcery card from your graveyard to your hand. Whenever you cast a noncreature spell, target creature gets +2/+0 and gains menace until end of turn. (It can't be blocked except by two or more creatures.)- $1.00
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Hull Breach
Choose one — • Destroy target artifact. • Destroy target enchantment. • Destroy target artifact and target enchantment.- from $1.00
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Flying Drone
Flying, vigilance {1}{U}, {T}: Draw a card, then discard a card. This ability costs {1}{U} less to activate if another creature with flying entered under your control this turn.- $1.00
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Scout the City
Choose one — • Look Around — Mill three cards. You may put a permanent card from among them into your hand. You gain 3 life. (To mill three cards, put the top three cards of your library into your graveyard.) • Bring Down...- $1.00
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Ultimate Nullification
As an additional cost to cast this spell, sacrifice a legendary creature. Exile all creatures and graveyards. Put Ultimate Nullification on the bottom of its owner's library.- $1.00
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Mob Lookout
When this creature enters, target creature you control connives. (Draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on that creature.)- $1.00
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Spider-Gwen, Free Spirit
Reach Whenever Spider-Gwen becomes tapped, you may discard a card. If you do, draw a card.- $1.00
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Colossal Collision
Put a +1/+1 counter on target creature you control. Then that creature deals damage equal to its power to target creature an opponent controls. Basic landcycling {2} ({2}, Discard this card: Search your library for a basic land card, reveal it, put it into...- $1.00
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Viper, Cruel Conspirator
{B}: Target creature that's attacking alone gets +1/+1 until end of turn. {B}: Target creature that's attacking alone gains your choice of deathtouch or lifelink until end of turn.- $1.00
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Wondrous Revival
Return up to three target Hero creature cards from your graveyard to the battlefield.- $2.00
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