Marvel Super Heroes Singles
Release Date: June 19, 2026.
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Doc Ock, Sinister Scientist
As long as there are eight or more cards in your graveyard, Doc Ock has base power and toughness 8/8. As long as you control another Villain, Doc Ock has hexproof. (He can't be the target of spells or abilities your opponents control.)- $1.00
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Terrific Team-Up
This spell costs {2} less to cast if you control a permanent with mana value 4 or greater. One or two target creatures you control each get +1/+0 until end of turn. They each deal damage equal to their power to target creature an...- $1.00
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Atlas, Sizable Stooge
Reach (This creature can block creatures with flying.) Whenever Atlas attacks or blocks, you gain 1 life for each creature you control with power 4 or greater.- $1.00
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Fantastic Elasticity
Choose one — • Return target nonland permanent to its owner's hand. • Return target instant or sorcery card from your graveyard to your hand. Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your...- $1.00
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Collector's Case
When this artifact enters, tap up to one target creature and put two stun counters on it. (If a permanent with a stun counter would become untapped, remove one from it instead.) {3}{U}, {T}: Tap target creature.- $1.00
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Shuri, Vibranium Technologist
Vigilance When Shuri enters, choose one — • Create a 1/1 colorless Robot Hero artifact creature token with flying. • Draw a card.- $1.00
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Strategic Intervention
Whenever a creature you control attacks alone, it gets +1/+1 until end of turn. Tap up to one target creature defending player controls.- $1.00
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Medusa, Inhuman Queen
Vigilance, reach Whenever a player casts a noncreature spell, put a +1/+1 counter on Medusa.- $1.00
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Timeline Inquiry
Teamwork 2 (As an additional cost to cast this spell, you may tap any number of creatures you control with total power 2 or more.) Draw three cards. Then discard a card unless this spell was cast using teamwork.- $1.00
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Spider-Mobile
Trample Whenever this Vehicle attacks or blocks, it gets +1/+1 until end of turn for each Spider you control. Crew 2- $1.00
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Titanium Man
Whenever Titanium Man attacks, choose one — • Titanium Man gains flying until end of turn. • Titanium Man deals 1 damage to any target.- $1.00
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Masked Meower
Haste Discard a card, Sacrifice this creature: Draw a card.- $1.00
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Thwip!
Target creature gets +2/+2 and gains flying until end of turn. If it's a Spider, you gain 2 life.- $1.00
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Human Torch (Borderless - Surge Foil)
At the beginning of combat on your turn, if you've cast a noncreature spell this turn, Human Torch gains flying, double strike, and haste until end of turn. Whenever Human Torch attacks, you may pay {R}{G}{W}{U}. If you do, until end of turn, whenever...- $2.00
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Accelerated Evolution
Flash Enchant creature you control When this Aura enters, enchanted creature gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.) Enchanted creature gets +2/+2.- $1.00
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Costume Closet
This artifact enters with two +1/+1 counters on it. {T}: Move a +1/+1 counter from this artifact onto target creature you control. Activate only as a sorcery. Whenever a modified creature you control leaves the battlefield, put a +1/+1 counter on this artifact. (Equipment,...- from $1.00
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Scarlet Witch, Chaotic Avenger
Flying Whenever Scarlet Witch deals combat damage to a player, look at the top two cards of your library, then exile them face down. Then you may cast a Hero or noncreature spell from among cards exiled with Scarlet Witch without paying its mana...- from $1.00
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Peggy Carter, Secret Agent
Whenever a creature you control attacks alone, it gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)- $1.00
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Hawkeye, Avenging Archer
Reach Whenever a creature an opponent controls dies, if Hawkeye dealt damage to it this turn, draw a card. {T}: Hawkeye deals 1 damage to any target.- $1.00
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Criminal Enterprise
When this enchantment enters, create a 2/1 black Villain creature token with menace. (It can't be blocked except by two or more creatures.) Whenever a Villain you control dies, this enchantment deals 1 damage to each opponent and you gain 1 life.- from $1.00
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Crossover Collaboration
Teamwork 2 (As an additional cost to cast this spell, you may tap any number of creatures you control with total power 2 or more.) Exile the top two cards of your library. Until the end of your next turn, you may play those...- $2.00
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Smashing Spree
Target attacking creature gets +3/+3 and gains trample until end of turn. (It can deal excess combat damage to the player it's attacking.)- $2.00
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Door of Destinies
As this artifact enters, choose a creature type. Whenever you cast a spell of the chosen type, put a charge counter on this artifact. Creatures you control of the chosen type get +1/+1 for each charge counter on this artifact.- from $4.00
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Nova Flame
Put X +1/+1 counters on target creature you control. It deals damage equal to its power to each other creature.- $1.00
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She-Hulk, Jennifer Walters
Trample (This creature can deal excess combat damage to the player she's attacking.) {2}{R}, Sacrifice a land: Draw a card and put a +1/+1 counter on She-Hulk.- $2.00
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Professor Hulk
Trample Whenever Professor Hulk deals combat damage to a player, draw that many cards.- from $2.00
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Tiger Shark, Abyssal Hunter
Whenever Tiger Shark enters or attacks, he connives. (Draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on this creature.) {4}{U/B}: Tiger Shark can't be blocked this turn.- $1.00
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Deep Analysis
Target player draws two cards. Flashback—{1}{U}, Pay 3 life. (You may cast this card from your graveyard for its flashback cost. Then exile it.)- $1.00
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