Marvel Super Heroes Singles
Release Date: June 19, 2026.
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Alien Invasion (Extended Art)
At the beginning of combat on your turn, create a 1/1 red Alien creature token with haste and "This token attacks each combat if able." Put a +1/+1 counter on it for each invasion counter on this enchantment, then put an invasion counter on...- $1.00
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The Super Hero Civil War (Showcase - Panel)
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Gain control of up to two target creatures with total mana value 6 or less for as long as this Saga remains on the battlefield. II...- $1.00
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Night Nurse, Healer of Heroes
Flash Lifelink When Night Nurse enters, choose target permanent card in your graveyard that was put there from anywhere this turn. Return it to your hand.- $1.00
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Agent Phil Coulson (Extended Art)
Vigilance {T}: Put a +1/+1 counter on each other Hero you control.- from $1.00
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The Ten Rings
Your maximum hand size is ten. At the beginning of your end step, if you have fewer than ten cards in hand, draw cards equal to the difference.- from $20.00
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Blazing Crescendo (Borderless - Scene)
Target creature gets +3/+1 until end of turn. Exile the top card of your library. Until the end of your next turn, you may play that card.- $1.00
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Training Compound (Borderless)
{T}: Add {C}. {T}: Add {R} or {G}. Activate only if this land entered this turn or if you control a basic land.- $4.00
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The Serpent Society (Extended Art)
Deathtouch Ward—Get five poison counters. (A player with ten or more poison counters loses the game.) Whenever another creature you control with deathtouch dies, each opponent sacrifices a nontoken creature of their choice.- $2.00
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The Mighty Thor, Jane Foster
Flying Whenever The Mighty Thor attacks, exile up to one target nontoken artifact or creature, then return that card to the battlefield tapped under its owner's control. Whenever an Equipment you control enters, draw a card.- $1.00
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Doctor Doom (Borderless - Comic)
When Doctor Doom enters, create two 3/3 colorless Robot Villain artifact creature tokens named Doombot. As long as you control an artifact creature or a Plan, Doctor Doom has indestructible. At the beginning of your end step, you draw a card and lose 1...- $208.00
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Crystal, Inhuman Princess (Extended Art)
Flying Whenever you cast a noncreature spell, Crystal deals X damage to each opponent, where X is the number of colors that spell is. {T}: Add {R}, {G}, {W}, or {U}.- $11.00
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Wiccan, Young Avenger
Whenever you cast a noncreature spell, exile the top card of your library. Until your next end step, you may play that card.- $1.00
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Spaceshift
Exile target artifact or creature, then return that card to the battlefield under its owner's control with a +1/+1 counter on it.- from $1.00
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Crimson Cowl, Master of Evil
Whenever one or more nontoken Villains you control attack a player, you create a 2/1 black Villain creature token with menace. (It can't be blocked except by two or more creatures.)- from $2.00
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Wolverine, Claws Out
You may have Wolverine assign his combat damage as though he weren't blocked. Whenever a Mutant you control attacks, double its power until end of turn.- from $8.00
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Daily Bugle Newspaper
{2}, {T}: Draw a card, then discard a card. Create a Treasure token. (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.")- from $2.00
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Thor, Asgard's Avenger
Flying If another source you control would deal damage to an opponent or a permanent an opponent controls, it deals that much damage plus 1 instead.- from $1.00
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Daughter of the Deep
Whenever you draw your second card each turn, create a 1/1 blue Merfolk creature token. {U}, {T}: Target Merfolk can't be blocked this turn.- from $6.00
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Shang-Chi, Martial Mentor
If one or more +1/+1 counters would be put on a creature you control, twice that many +1/+1 counters are put on that creature instead. Power-up — {5}{G}{G}: Put three +1/+1 counters on Shang-Chi. (Activate each power-up ability only once. Reduce the cost by...- $2.00
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Vision, Synthezoid Avenger
Flying Whenever a player casts a spell, if it isn't that player's turn, choose one — • Put a +1/+1 counter on Vision. • Vision phases out. (Treat him and anything attached to him as though they don't exist until your next turn.)- $1.00
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Kingpin, Wilson Fisk
Menace Whenever you sacrifice Kingpin or another creature, create two Treasure tokens. This ability triggers only once each turn. (They're artifacts with "{T}, Sacrifice this token: Add one mana of any color.")- from $2.00
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Molecule Man
Nonland cards in your hand have miracle {0}. (You may cast a card for its miracle cost when you draw it if it's the first card you drew this turn.)- from $9.00
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The Fantastic Four
When The Fantastic Four enter and whenever you cast a spell with power, toughness, or mana value 4, choose one that hasn't been chosen this turn. • Create a 0/4 colorless Wall creature token with defender. • The Fantastic Four deal 3 damage to...- from $12.00
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Glacial Fortress
This land enters tapped unless you control a Plains or an Island. {T}: Add {W} or {U}.- from $1.00
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Mister Immortal
{2}{G}: Return this card from your graveyard or from exile to the battlefield tapped.- $1.00
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Vision, Spectral Synthezoid
Flying Once during each of your turns, you may cast a noncreature or Robot spell from your hand without paying its mana cost.- from $1.00
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Farseek
Search your library for a Plains, Island, Swamp, or Mountain card, put it onto the battlefield tapped, then shuffle.- from $2.00
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Secluded Courtyard
As this land enters, choose a creature type. {T}: Add {C}. {T}: Add one mana of any color. Spend this mana only to cast a creature spell of the chosen type or activate an ability of a creature source of the chosen type.- from $1.00
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