Rise of the Eldrazi Singles
-
Training Grounds
Activated abilities of creatures you control cost {2} less to activate. This effect can't reduce the mana in that cost to less than one mana.- from $15.00
- from $15.00
- Unit price
- per
-
Surrakar Spellblade
Whenever you cast an instant or sorcery spell, you may put a charge counter on this creature. Whenever this creature deals combat damage to a player, you may draw X cards, where X is the number of charge counters on it.- from $1.00
- from $1.00
- Unit price
- per
-
Sphinx of Magosi
Flying {2}{U}: Draw a card, then put a +1/+1 counter on this creature.- $1.00
- $1.00
- Unit price
- per
-
Skywatcher Adept
Level up {3} ({3}: Put a level counter on this. Level up only as a sorcery.) LEVEL 1-2 2/2 Flying LEVEL 3+ 4/2 Flying- $1.00
- $1.00
- Unit price
- per
-
Shared Discovery
As an additional cost to cast this spell, tap four untapped creatures you control. Draw three cards.- from $1.00
- from $1.00
- Unit price
- per
-
See Beyond
Draw two cards, then shuffle a card from your hand into your library.- from $1.00
- from $1.00
- Unit price
- per
-
Sea Gate Oracle
When this creature enters, look at the top two cards of your library. Put one of them into your hand and the other on the bottom of your library.- from $1.00
- from $1.00
- Unit price
- per
-
Renegade Doppelganger
Whenever another creature you control enters, you may have this creature become a copy of that creature until end of turn. (If it does, it loses this ability for the rest of the turn.)- from $1.00
- from $1.00
- Unit price
- per
-
-
Recurring Insight
Draw cards equal to the number of cards in target opponent's hand. Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana...- from $2.00
- from $2.00
- Unit price
- per
-
Reality Spasm
Choose one — • Tap X target permanents. • Untap X target permanents.- from $1.00
- from $1.00
- Unit price
- per
-
Phantasmal Abomination
Defender When this creature becomes the target of a spell or ability, sacrifice it.- $1.00
- $1.00
- Unit price
- per
-
Narcolepsy
Enchant creature At the beginning of each upkeep, if enchanted creature is untapped, tap it.- $1.00
- $1.00
- Unit price
- per
-
Mnemonic Wall
Defender When this creature enters, you may return target instant or sorcery card from your graveyard to your hand.- from $1.00
- from $1.00
- Unit price
- per
-
Merfolk Skyscout
Flying Whenever this creature attacks or blocks, untap target permanent.- $1.00
- $1.00
- Unit price
- per
-
Merfolk Observer
When this creature enters, look at the top card of target player's library.- $1.00
- $1.00
- Unit price
- per
-
Lighthouse Chronologist
Level up {U} ({U}: Put a level counter on this. Level up only as a sorcery.) LEVEL 4-6 2/4 LEVEL 7+ 3/5 At the beginning of each end step, if it's not your turn, take an extra turn after this one.- from $23.00
- from $23.00
- Unit price
- per
-
-
-
Halimar Wavewatch
Level up {2} ({2}: Put a level counter on this. Level up only as a sorcery.) LEVEL 1-4 0/6 LEVEL 5+ 6/6 Islandwalk (This creature can't be blocked as long as defending player controls an Island.)- $1.00
- $1.00
- Unit price
- per
-
Hada Spy Patrol
Level up {2}{U} ({2}{U}: Put a level counter on this. Level up only as a sorcery.) LEVEL 1-2 2/2 This creature can't be blocked. LEVEL 3+ 3/3 Shroud (This creature can't be the target of spells or abilities.) This creature can't be blocked.- $1.00
- $1.00
- Unit price
- per
-
Guard Gomazoa
Defender, flying Prevent all combat damage that would be dealt to this creature.- from $1.00
- from $1.00
- Unit price
- per
-
Gravitational Shift
Creatures with flying get +2/+0. Creatures without flying get -2/-0.- from $3.00
- from $3.00
- Unit price
- per
-
Frostwind Invoker
Flying {8}: Creatures you control gain flying until end of turn.- $1.00
- $1.00
- Unit price
- per
-
Fleeting Distraction
Target creature gets -1/-0 until end of turn. Draw a card.- $1.00
- $1.00
- Unit price
- per
-
Enclave Cryptologist
Level up {1}{U} ({1}{U}: Put a level counter on this. Level up only as a sorcery.) LEVEL 1-2 0/1 {T}: Draw a card, then discard a card. LEVEL 3+ 0/1 {T}: Draw a card.- from $1.00
- from $1.00
- Unit price
- per
-
Eel Umbra
Flash (You may cast this spell any time you could cast an instant.) Enchant creature Enchanted creature gets +1/+1. Umbra armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)- from $1.00
- from $1.00
- Unit price
- per
-
Drake Umbra
Enchant creature Enchanted creature gets +3/+3 and has flying. Umbra armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)- from $1.00
- from $1.00
- Unit price
- per
-
Dormant Gomazoa
Flying This creature enters tapped. This creature doesn't untap during your untap step. Whenever you become the target of a spell, you may untap this creature.- from $1.00
- from $1.00
- Unit price
- per
-
Domestication
Enchant creature You control enchanted creature. At the beginning of your end step, if enchanted creature's power is 4 or greater, sacrifice this Aura.- $1.00
- $1.00
- Unit price
- per

