Rivals of Ixalan Singles
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Silent Gravestone
Cards in graveyards can't be the targets of spells or abilities. {4}, {T}: Exile this artifact and all cards from all graveyards. Draw a card.- from $1.00
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Orazca Relic
Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) {T}: Add {C}. {T}, Sacrifice this artifact: You gain 3 life and draw a card. Activate only if you have the city's blessing.- $1.00
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The Immortal Sun
Players can't activate planeswalkers' loyalty abilities. At the beginning of your draw step, draw an additional card. Spells you cast cost {1} less to cast. Creatures you control get +1/+1.- from $26.00
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Golden Guardian // Gold-Forge Garrison
**Golden Guardian** Defender {2}: This creature fights another target creature you control. When this creature dies this turn, return it to the battlefield transformed under your control. **Gold-Forge Garrison** (Transforms from Golden Guardian.) {T}: Add two mana of any one color. {4}, {T}: Create...- from $4.00
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Gleaming Barrier
Defender When this creature dies, create a Treasure token. (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.")- $1.00
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Azor's Gateway // Sanctum of the Sun
**Azor's Gateway** {1}, {T}: Draw a card, then exile a card from your hand. If cards with five or more different mana values are exiled with Azor's Gateway, you gain 5 life, untap Azor's Gateway, and transform it. **Sanctum of the Sun** (Transforms from...- from $4.00
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Awakened Amalgam
Awakened Amalgam's power and toughness are each equal to the number of differently named lands you control.- $1.00
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Zacama, Primal Calamity
Vigilance, reach, trample When Zacama enters, if you cast it, untap all lands you control. {2}{R}: Zacama deals 3 damage to target creature. {2}{G}: Destroy target artifact or enchantment. {2}{W}: You gain 3 life.- from $3.00
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Storm the Vault // Vault of Catlacan
**Storm the Vault** Whenever one or more creatures you control deal combat damage to a player, create a Treasure token. (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.") At the beginning of your end step, if you control...- from $11.00
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Siegehorn Ceratops
Enrage — Whenever this creature is dealt damage, put two +1/+1 counters on it. (It must survive the damage to get the counters.)- from $1.00
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Resplendent Griffin
Flying Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) Whenever this creature attacks, if you have the city's blessing, put a +1/+1 counter on it.- $1.00
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Relentless Raptor
Vigilance This creature attacks or blocks each combat if able.- from $1.00
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Raging Regisaur
Whenever this creature attacks, it deals 1 damage to any target.- from $1.00
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Protean Raider
Raid — If you attacked this turn, you may have this creature enter as a copy of any creature on the battlefield.- $2.00
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Profane Procession // Tomb of the Dusk Rose
**Profane Procession** {3}{W}{B}: Exile target creature. Then if there are three or more cards exiled with Profane Procession, transform it. **Tomb of the Dusk Rose** (Transforms from Profane Procession.) {T}: Add one mana of any color. {2}{W}{B}, {T}: Put a creature card exiled with...- from $1.00
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Path of Mettle // Metzali, Tower of Triumph
**Path of Mettle** When Path of Mettle enters, it deals 1 damage to each creature that doesn't have first strike, double strike, vigilance, or haste. Whenever you attack with at least two creatures that have first strike, double strike, vigilance, and/or haste, transform Path...- from $1.00
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Kumena, Tyrant of Orazca
Tap another untapped Merfolk you control: Kumena can't be blocked this turn. Tap three untapped Merfolk you control: Draw a card. Tap five untapped Merfolk you control: Put a +1/+1 counter on each Merfolk you control.- from $2.00
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Jungle Creeper
{3}{B}{G}: Return this card from your graveyard to your hand.- $1.00
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Journey to Eternity // Atzal, Cave of Eternity
**Journey to Eternity** Enchant creature you control When enchanted creature dies, return it to the battlefield under your control, then return this card to the battlefield transformed under your control. **Atzal, Cave of Eternity** (Transforms from Journey to Eternity.) {T}: Add one mana of...- from $13.00
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Elenda, the Dusk Rose
Lifelink Whenever another creature dies, put a +1/+1 counter on Elenda. When Elenda dies, create X 1/1 white Vampire creature tokens with lifelink, where X is Elenda's power.- from $10.00
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Deadeye Brawler
Deathtouch Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) Whenever this creature deals combat damage to a player, if you have the city's blessing, draw a card.- $1.00
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Azor, the Lawbringer
Flying When Azor enters, each opponent can't cast instant or sorcery spells during that player's next turn. Whenever Azor attacks, you may pay {X}{W}{U}{U}. If you do, you gain X life and draw X cards.- from $2.00
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Atzocan Seer
{T}: Add one mana of any color. Sacrifice this creature: Return target Dinosaur card from your graveyard to your hand.- from $1.00
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Angrath, the Flame-Chained
+1: Each opponent discards a card and loses 2 life. −3: Gain control of target creature until end of turn. Untap it. It gains haste until end of turn. Sacrifice it at the beginning of the next end step if it has mana value...- from $6.00
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World Shaper
Whenever this creature attacks, you may mill three cards. When this creature dies, return all land cards from your graveyard to the battlefield tapped.- from $12.00
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Wayward Swordtooth
Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) You may play an additional land on each of your turns. This creature can't attack or block unless you have the city's blessing.- from $9.00
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