Teenage Mutant Ninja Turtles Singles
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Super Shredder
Menace Whenever another permanent leaves the battlefield, put a +1/+1 counter on Super Shredder.- from $29.00
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Splinter, Hamato Yoshi
Sneak {B} (You may cast this spell for {B} if you also return an unblocked attacker you control to hand during the declare blockers step. He enters tapped and attacking.)Menace (This creature can't be blocked except by two or more creatures.)Other Ninjas you control...- $1.00
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South Wind Avatar
DeathtouchWhenever another creature you control dies, you gain life equal to its toughness.Whenever you gain life, each opponent loses 1 life.- from $4.00
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Savanti Romero, Time's Exile
TrampleAt the beginning of combat on your turn, put a +1/+1 counter on Savanti Romero. Then you draw X cards and lose X life, where X is the number of counters on Savanti Romero.- $1.00
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Madame Null, Power Broker
DeathtouchWhenever another creature you control enters, you may pay life equal to its power. If you do, put that many +1/+1 counters on it.- $1.00
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Armaggon, Future Shark
FlashWhen Armaggon enters, destroy up to three target creatures.- $1.00
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Kitsune's Technique
Sneak {1}{U} (You may cast this spell for {1}{U} if you also return an unblocked attacker you control to hand during the declare blockers step.)Target opponent mills half their library, rounded up.- $3.00
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Turtles Forever
Search your library and/or outside the game for exactly four legendary creature cards you own with different names, then reveal those cards. An opponent chooses two of them. Put the chosen cards into your hand and shuffle the rest into your library.- $1.00
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Triceraton Commander
Flying Whenever this creature attacks, Dinosaurs you control other than this creature get +1/+1 and gain flying until end of turn. When this creature enters, create X 2/2 white Dinosaur Soldier creature tokens.- from $3.00
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Undercity Sewers
({T}: Add {U} or {B}.)This land enters tapped.When this land enters, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)- from $23.00
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Umezawa's Jitte [Raph's Jitte]
Whenever equipped creature deals combat damage, put two charge counters on Umezawa's Jitte. Remove a charge counter from Umezawa's Jitte: Choose one — Equipped creature gets +2/+2 until end of turn. Target creature gets -1/-1 until end of turn. You gain 2 life. Equip...- from $11.00
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Shadowspear [Donnie's Bo]
Equipped creature gets +1/+1 and has trample and lifelink.{1}: Permanents your opponents control lose hexproof and indestructible until end of turn.Equip {2}- $37.00
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Treasure Token (Teenage Mutant Ninja Turtles)
{T}, Sacrifice this token: Add one mana of any color.- $0.50
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Commander's Plate (Borderless Pizza Promo)
Equipped creature gets +3/+3 and has protection from each color that's not in your commander's color identity. Equip commander {3} Equip {5}- $46.00
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Waste Not (Borderless Pizza Promo)
Whenever an opponent discards a creature card, create a 2/2 black Zombie creature token. Whenever an opponent discards a land card, add {B}{B}. Whenever an opponent discards a noncreature, nonland card, draw a card.- $10.00
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Exotic Orchard
{T}: Add one mana of any color that a land an opponent controls could produce.- from $1.00
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Chromatic Lantern
Lands you control have '{T}: Add one mana of any color.'{T}: Add one mana of any color.- from $4.00
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Assassin's Trophy
Destroy target permanent an opponent controls. Its controller may search their library for a basic land card, put it onto the battlefield, then shuffle.- from $2.00
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Voracious Hydra [Aggro Amalgam]
Trample This creature enters with X +1/+1 counters on it. When this creature enters, choose one — Double the number of +1/+1 counters on this creature. This creature fights target creature you don't control.- from $1.00
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Vigor [Heralds of the Shredder]
Trample If damage would be dealt to another creature you control, prevent that damage. Put a +1/+1 counter on that creature for each 1 damage prevented this way. When Vigor is put into a graveyard from anywhere, shuffle it into its owner's library.- from $3.00
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Steelbane Hydra [Slash Clone]
This creature enters with X +1/+1 counters on it.{2}{G}, Remove a +1/+1 counter from this creature: Destroy target artifact or enchantment.- from $1.00
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Cultivate
Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.- $2.00
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Together Forever
When this enchantment enters, support 2. (Put a +1/+1 counter on each of up to two target creatures.){1}: Choose target creature with a counter on it. When that creature dies this turn, return that card to its owner's hand.- from $1.00
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Big Apple, 3 a.m.
This land enters tapped. As it enters, choose a color. {T}: Add one mana of the chosen color. {5}, {T}: Create a 1/1 black Rat creature token for each opponent you have.- from $1.00
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Fast Forward
This spell costs {1} less to cast for each opponent you attacked this turn.Goad all creatures your opponents control. (Until your next turn, those creatures attack each combat if able and attack a player other than you if able.)- from $1.00
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Game Over
This spell costs {2} less to cast if a player's life total is less than or equal to half their starting life total.Destroy all creatures.- from $1.00
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Irma, Part-Time Mutant
At the beginning of combat on your turn, Irma becomes a copy of up to one other target creature you control, except her name is Irma, Part-Time Mutant and she has this ability. Then put a +1/+1 counter on her.- from $10.00
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Endless Foot Assault
Squad {1}{W} (As an additional cost to cast this spell, you may pay {1}{W} any number of times. When this enchantment enters, create that many tokens that are copies of it.)Whenever you attack, for each opponent, create a 1/1 black Ninja creature token that's...- from $5.00
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Continue?
Choose up to four target creature cards in your graveyard that were put there from the battlefield this turn. Return them to the battlefield.- from $6.00
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Leonardo, the Balance
Whenever a token you control enters, you may put a +1/+1 counter on each creature you control. Do this only once each turn. {W}{U}{B}{R}{G}: Creatures you control gain menace, trample, and lifelink until end of turn. Partner—Character select (You can have two commanders if...- from $2.00
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