Zendikar Rising Singles
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Oona, Queen of the Fae
Flying {X}{U/B}: Choose a color. Target opponent exiles the top X cards of their library. For each card of the chosen color exiled this way, create a 1/1 blue and black Faerie Rogue creature token with flying.- $3.00
- $3.00
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Omnath, Locus of Rage
Landfall — Whenever a land you control enters, create a 5/5 red and green Elemental creature token. Whenever Omnath or another Elemental you control dies, Omnath deals 3 damage to any target.- $2.00
- $2.00
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Notion Thief
Flash If an opponent would draw a card except the first one they draw in each of their draw steps, instead that player skips that draw and you draw a card.- $4.00
- $4.00
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Naya Charm
Choose one — • Naya Charm deals 3 damage to target creature. • Return target card from a graveyard to its owner's hand. • Tap all creatures target player controls.- $1.00
- $1.00
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Mina and Denn, Wildborn
You may play an additional land on each of your turns. {R}{G}, Return a land you control to its owner's hand: Target creature gains trample until end of turn.- $2.00
- $2.00
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Living Twister
{1}{R}, Discard a land card: This creature deals 2 damage to any target. {G}: Return a tapped land you control to its owner's hand.- $1.00
- $1.00
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Lazav, Dimir Mastermind
Hexproof Whenever a creature card is put into an opponent's graveyard from anywhere, you may have Lazav become a copy of that card, except its name is Lazav, Dimir Mastermind, it's legendary in addition to its other types, and it has hexproof and this...- $2.00
- $2.00
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Ground Assault
Ground Assault deals damage to target creature equal to the number of lands you control.- $1.00
- $1.00
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Extract from Darkness
Each player mills two cards. Then you put a creature card from a graveyard onto the battlefield under your control.- $1.00
- $1.00
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Consuming Aberration
Consuming Aberration's power and toughness are each equal to the number of cards in your opponents' graveyards. Whenever you cast a spell, each opponent reveals cards from the top of their library until they reveal a land card, then puts those cards into their...- $1.00
- $1.00
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Zendikar's Roil
Landfall — Whenever a land you control enters, create a 2/2 green Elemental creature token.- $3.00
- $3.00
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Yavimaya Elder
When this creature dies, you may search your library for up to two basic land cards, reveal them, put them into your hand, then shuffle. {2}, Sacrifice this creature: Draw a card.- $1.00
- $1.00
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Waker of the Wilds
{X}{G}{G}: Put X +1/+1 counters on target land you control. That land becomes a 0/0 Elemental creature with haste. It's still a land.- $1.00
- $1.00
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Tuskguard Captain
Outlast {G} ({G}, {T}: Put a +1/+1 counter on this creature. Outlast only as a sorcery.) Each creature you control with a +1/+1 counter on it has trample.- $1.00
- $1.00
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Sylvan Advocate
Vigilance As long as you control six or more lands, this creature and land creatures you control get +2/+2.- $1.00
- $1.00
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Springbloom Druid
When this creature enters, you may sacrifice a land. If you do, search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle.- $1.00
- $1.00
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Sporemound
Landfall — Whenever a land you control enters, create a 1/1 green Saproling creature token.- $1.00
- $1.00
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Satyr Wayfinder
When this creature enters, reveal the top four cards of your library. You may put a land card from among them into your hand. Put the rest into your graveyard.- $1.00
- $1.00
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Rites of Flourishing
At the beginning of each player's draw step, that player draws an additional card. Each player may play an additional land on each of their turns.- $1.00
- $1.00
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Return of the Wildspeaker
Choose one — • Draw cards equal to the greatest power among non-Human creatures you control. • Non-Human creatures you control get +3/+3 until end of turn.- $3.00
- $3.00
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Retreat to Kazandu
Landfall — Whenever a land you control enters, choose one — • Put a +1/+1 counter on target creature. • You gain 2 life.- $1.00
- $1.00
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Rampaging Baloths
Trample Landfall — Whenever a land you control enters, you may create a 4/4 green Beast creature token.- $1.00
- $1.00
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Nissa's Renewal
Search your library for up to three basic land cards, put them onto the battlefield tapped, then shuffle. You gain 7 life.- $1.00
- $1.00
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Multani, Yavimaya's Avatar
Reach, trample Multani gets +1/+1 for each land you control and each land card in your graveyard. {1}{G}, Return two lands you control to their owner's hand: Return this card from your graveyard to your hand.- $2.00
- $2.00
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The Mending of Dominaria
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I, II — Mill two cards, then you may return a creature card from your graveyard to your hand. III — Return all land cards from your graveyard...- $1.00
- $1.00
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Kodama's Reach
Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.- $4.00
- $4.00
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Khalni Heart Expedition
Landfall — Whenever a land you control enters, you may put a quest counter on this enchantment. Remove three quest counters from this enchantment and sacrifice it: Search your library for up to two basic land cards, put them onto the battlefield tapped, then...- $1.00
- $1.00
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Keeper of Fables
Whenever one or more non-Human creatures you control deal combat damage to a player, draw a card.- $1.00
- $1.00
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Inspiring Call
Draw a card for each creature you control with a +1/+1 counter on it. Those creatures gain indestructible until end of turn. (Damage and effects that say "destroy" don't destroy them.)- $2.00
- $2.00
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Harrow
As an additional cost to cast this spell, sacrifice a land. Search your library for up to two basic land cards, put them onto the battlefield, then shuffle.- $1.00
- $1.00
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