Zendikar Rising Singles
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Rites of Flourishing
At the beginning of each player's draw step, that player draws an additional card. Each player may play an additional land on each of their turns.- $1.00
- $1.00
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Return of the Wildspeaker
Choose one — • Draw cards equal to the greatest power among non-Human creatures you control. • Non-Human creatures you control get +3/+3 until end of turn.- $3.00
- $3.00
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Retreat to Kazandu
Landfall — Whenever a land you control enters, choose one — • Put a +1/+1 counter on target creature. • You gain 2 life.- $1.00
- $1.00
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Rampaging Baloths
Trample Landfall — Whenever a land you control enters, you may create a 4/4 green Beast creature token.- $2.00
- $2.00
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Nissa's Renewal
Search your library for up to three basic land cards, put them onto the battlefield tapped, then shuffle. You gain 7 life.- $1.00
- $1.00
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Multani, Yavimaya's Avatar
Reach, trample Multani gets +1/+1 for each land you control and each land card in your graveyard. {1}{G}, Return two lands you control to their owner's hand: Return this card from your graveyard to your hand.- $2.00
- $2.00
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The Mending of Dominaria
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I, II — Mill two cards, then you may return a creature card from your graveyard to your hand. III — Return all land cards from your graveyard...- $1.00
- $1.00
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Kodama's Reach
Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.- $4.00
- $4.00
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Khalni Heart Expedition
Landfall — Whenever a land you control enters, you may put a quest counter on this enchantment. Remove three quest counters from this enchantment and sacrifice it: Search your library for up to two basic land cards, put them onto the battlefield tapped, then...- $1.00
- $1.00
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Keeper of Fables
Whenever one or more non-Human creatures you control deal combat damage to a player, draw a card.- $1.00
- $1.00
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Inspiring Call
Draw a card for each creature you control with a +1/+1 counter on it. Those creatures gain indestructible until end of turn. (Damage and effects that say "destroy" don't destroy them.)- $1.00
- $1.00
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Harrow
As an additional cost to cast this spell, sacrifice a land. Search your library for up to two basic land cards, put them onto the battlefield, then shuffle.- $1.00
- $1.00
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Fertilid
This creature enters with two +1/+1 counters on it. {1}{G}, Remove a +1/+1 counter from this creature: Target player searches their library for a basic land card, puts it onto the battlefield tapped, then shuffles.- $1.00
- $1.00
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Far Wanderings
Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle. Threshold — If seven or more cards are in your graveyard, instead search your library for up to three basic land cards, put them onto the battlefield...- $1.00
- $1.00
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Evolution Sage
Landfall — Whenever a land you control enters, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)- $6.00
- $6.00
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Embodiment of Insight
Vigilance Land creatures you control have vigilance. Landfall — Whenever a land you control enters, you may have target land you control become a 3/3 Elemental creature with haste until end of turn. It's still a land.- $1.00
- $1.00
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Elvish Rejuvenator
When this creature enters, look at the top five cards of your library. You may put a land card from among them onto the battlefield tapped. Put the rest on the bottom of your library in a random order.- $1.00
- $1.00
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Circuitous Route
Search your library for up to two basic land cards and/or Gate cards, put them onto the battlefield tapped, then shuffle.- $2.00
- $2.00
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Beanstalk Giant // Fertile Footsteps
**Beanstalk Giant** Beanstalk Giant's power and toughness are each equal to the number of lands you control. **Fertile Footsteps** Search your library for a basic land card, put it onto the battlefield, then shuffle. (Then exile this card. You may cast the creature later...- $1.00
- $1.00
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Armorcraft Judge
When this creature enters, draw a card for each creature you control with a +1/+1 counter on it.- $1.00
- $1.00
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Acidic Slime
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) When this creature enters, destroy target artifact, enchantment, or land.- $1.00
- $1.00
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Abundance
If you would draw a card, you may instead choose land or nonland and reveal cards from the top of your library until you reveal a card of the chosen kind. Put that card into your hand and put all other cards revealed this...- $3.00
- $3.00
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Zulaport Cutthroat
Whenever this creature or another creature you control dies, each opponent loses 1 life and you gain 1 life.- $3.00
- $3.00
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Syr Konrad, the Grim
Whenever another creature dies, or a creature card is put into a graveyard from anywhere other than the battlefield, or a creature card leaves your graveyard, Syr Konrad deals 1 damage to each opponent. {1}{B}: Each player mills a card. (They each put the...- $2.00
- $2.00
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Stinkdrinker Bandit
Prowl {1}{B} (You may cast this for its prowl cost if you dealt combat damage to a player this turn with a Goblin or Rogue.) Whenever a Rogue you control attacks and isn't blocked, it gets +2/+1 until end of turn.- $1.00
- $1.00
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Sepulchral Primordial
Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.) When this creature enters, for each opponent, you may put up to one target creature card from that player's graveyard onto the battlefield under your control.- $1.00
- $1.00
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Rise from the Grave
Put target creature card from a graveyard onto the battlefield under your control. That creature is a black Zombie in addition to its other colors and types.- $1.00
- $1.00
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Price of Fame
This spell costs {2} less to cast if it targets a legendary creature. Destroy target creature. Surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library...- $1.00
- $1.00
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Oona's Blackguard
Flying Each other Rogue creature you control enters with an additional +1/+1 counter on it. Whenever a creature you control with a +1/+1 counter on it deals combat damage to a player, that player discards a card.- $1.00
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