All MTG Singles
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Ironheart, Clever Champion (Borderless - Logo)
Improvise (Your artifacts can help cast this spell. Each artifact you tap after you're done activating mana abilities pays for {1}.) Flying Noncreature spells you cast have improvise.- from $2.00
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Attuma, Atlantean Warlord
Other Merfolk you control get +1/+1. Whenever one or more Merfolk you control attack a player, draw a card.- $1.00
- $1.00
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Earth's Mightiest Heroes
Teamwork 5 (As an additional cost to cast this spell, you may tap any number of creatures you control with total power 5 or more.) Reveal the top eight cards of your library. You may put a creature card from among them onto the...- $2.00
- $2.00
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Misty Knight, Hero for Hire
{2}, {T}, Discard a card: Draw a card for each card you've discarded this turn.- $1.00
- $1.00
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Captain America, Living Legend
Vigilance Whenever a creature you control becomes tapped during your turn, if it's the first time that creature has become tapped this turn, untap it.- $1.00
- $1.00
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The Astonishing Ant-Man
Whenever you draw a card, put a +1/+1 counter on The Astonishing Ant-Man. {2}{G}, {T}, Remove any number of +1/+1 counters from The Astonishing Ant-Man: Create that many 1/1 green Insect creature tokens.- $1.00
- $1.00
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Kid Loki
Each creature you control that you've put one or more +1/+1 counters on this turn has hexproof. Whenever you draw your second card each turn, put a +1/+1 counter on Kid Loki.- $1.00
- $1.00
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The Wondrous Wasp
Flash Flying Wasp's Sting — When The Wondrous Wasp enters, tap up to one target creature. It loses all abilities for as long as The Wondrous Wasp remains on the battlefield.- from $3.00
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Heroic Feast
When this enchantment enters, create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this token: You gain 3 life.") Whenever you gain life, choose up to that many target creatures you control. Put a +1/+1 counter on each of them.- from $1.00
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Night Nurse, Healer of Heroes
Flash Lifelink When Night Nurse enters, choose target permanent card in your graveyard that was put there from anywhere this turn. Return it to your hand.- $1.00
- $1.00
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Agent Phil Coulson (Extended Art)
Vigilance {T}: Put a +1/+1 counter on each other Hero you control.- from $1.00
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Agent Phil Coulson
Vigilance {T}: Put a +1/+1 counter on each other Hero you control.- $1.00
- $1.00
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Bulk Up (Mystical Archive)
Double target creature's power until end of turn. Flashback {4}{R}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.)- $1.00
- $1.00
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Glimpse of Nature (Mystical Archive)
Whenever you cast a creature spell this turn, draw a card.- $3.00
- $3.00
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Colorstorm Stallion
Ward {1}, haste Opus — Whenever you cast an instant or sorcery spell, this creature gets +1/+1 until end of turn. If five or more mana was spent to cast that spell, create a token that's a copy of this creature.- $1.00
- $1.00
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Cauldron of Essence
Whenever a creature you control dies, each opponent loses 1 life and you gain 1 life. {1}{B}{G}, {T}, Sacrifice a creature: Return target creature card from your graveyard to the battlefield. Activate only as a sorcery.- $6.00
- $6.00
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Hardened Academic
Flying, haste Discard a card: This creature gains lifelink until end of turn. Whenever one or more cards leave your graveyard, put a +1/+1 counter on target creature you control.- from $1.00
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Quandrix, the Proof
Flying, trample Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random...- $2.00
- $2.00
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Rootbound Crag
This land enters tapped unless you control a Mountain or a Forest.{T}: Add {R} or {G}.- from $1.00
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Dragonskull Summit
This land enters tapped unless you control a Swamp or a Mountain.{T}: Add {B} or {R}.- from $2.00
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Leonardo, the Balance
Whenever a token you control enters, you may put a +1/+1 counter on each creature you control. Do this only once each turn. {W}{U}{B}{R}{G}: Creatures you control gain menace, trample, and lifelink until end of turn. Partner—Character select (You can have two commanders if...- from $2.00
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Turtle Lair
{T}: Add {C}.{T}: Add one mana of any color. Spend this mana only to cast a Ninja or Turtle spell.{3}, {T}: Target Ninja or Turtle can't be blocked this turn.- $1.00
- $1.00
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Skateboard
When this Equipment enters, tap target permanent.Equipped creature gets +1/+0 and has haste.Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)- from $1.00
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Mona Lisa, Science Geek
Reach{T}: Add X mana of any one color, where X is Mona Lisa's power.- $1.00
- $1.00
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Meren of Clan Nel Toth
Whenever another creature you control dies, you get an experience counter.At the beginning of your end step, choose target creature card in your graveyard. If that card's mana value is less than or equal to the number of experience counters you have, return it...- from $5.00
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Endrek Sahr, Master Breeder
Whenever you cast a creature spell, create X 1/1 black Thrull creature tokens, where X is that spell's mana value.When you control seven or more Thrulls, sacrifice Endrek Sahr.- from $4.00
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Firdoch Core
Changeling (This card is every creature type.){T}: Add one mana of any color.{4}: This artifact becomes a 4/4 artifact creature until end of turn.- from $1.00
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Vibrance
When this creature enters, if {R}{R} was spent to cast it, this creature deals 3 damage to any target.When this creature enters, if {G}{G} was spent to cast it, search your library for a land card, reveal it, put it into your hand, then...- from $4.00
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