Foundations Singles
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Blossoming Sands
This land enters tapped. When this land enters, you gain 1 life. {T}: Add {G} or {W}.- $1.00
- $1.00
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Bloodfell Caves
This land enters tapped. When this land enters, you gain 1 life. {T}: Add {B} or {R}.- $1.00
- $1.00
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Meteor Golem
When this creature enters, destroy target nonland permanent an opponent controls.- $1.00
- $1.00
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Juggernaut
This creature attacks each combat if able. This creature can't be blocked by Walls.- $1.00
- $1.00
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Goldvein Pick
Equipped creature gets +1/+1. Whenever equipped creature deals combat damage to a player, create a Treasure token. (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.") Equip {1} ({1}: Attach to target creature you control. Equip only as a...- $1.00
- $1.00
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Gleaming Barrier
Defender When this creature dies, create a Treasure token. (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.")- $1.00
- $1.00
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Campus Guide
When this creature enters, you may search your library for a basic land card, reveal it, then shuffle and put that card on top.- $1.00
- $1.00
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Adventuring Gear
Landfall — Whenever a land you control enters, equipped creature gets +2/+2 until end of turn. Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)- $1.00
- $1.00
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Thousand-Year Storm
Whenever you cast an instant or sorcery spell, copy it for each other instant and sorcery spell you've cast before it this turn. You may choose new targets for the copies.- $2.00
- $2.00
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Tatyova, Benthic Druid
Landfall — Whenever a land you control enters, you gain 1 life and draw a card.- $1.00
- $1.00
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Swiftblade Vindicator
Double strike (This creature deals both first-strike and regular combat damage.) Vigilance (Attacking doesn't cause this creature to tap.) Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)- $1.00
- $1.00
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Ruby, Daring Tracker
Haste (This creature can attack and {T} as soon as it comes under your control.) Whenever Ruby attacks while you control a creature with power 4 or greater, Ruby gets +2/+2 until end of turn. {T}: Add {R} or {G}.- $1.00
- $1.00
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Heroic Reinforcements
Create two 1/1 white Soldier creature tokens. Until end of turn, creatures you control get +1/+1 and gain haste. (They can attack and {T} this turn.)- $1.00
- $1.00
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Good-Fortune Unicorn
Whenever another creature you control enters, put a +1/+1 counter on that creature.- $1.00
- $1.00
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Consuming Aberration
Consuming Aberration's power and toughness are each equal to the number of cards in your opponents' graveyards. Whenever you cast a spell, each opponent reveals cards from the top of their library until they reveal a land card, then puts those cards into their...- $1.00
- $1.00
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Wary Thespian
When this creature enters or dies, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)- $1.00
- $1.00
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Vivien Reid
+1: Look at the top four cards of your library. You may reveal a creature or land card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. −3: Destroy target artifact,...- $2.00
- $2.00
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Snakeskin Veil
Put a +1/+1 counter on target creature you control. It gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.)- $1.00
- $1.00
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Scavenging Ooze
{G}: Exile target card from a graveyard. If it was a creature card, put a +1/+1 counter on this creature and you gain 1 life.- $1.00
- $1.00
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Nessian Hornbeetle
At the beginning of combat on your turn, if you control another creature with power 4 or greater, put a +1/+1 counter on this creature.- $1.00
- $1.00
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Mild-Mannered Librarian
{3}{G}: This creature becomes a Werewolf. Put two +1/+1 counters on it and you draw a card. Activate only once.- $1.00
- $1.00
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Inspiring Call
Draw a card for each creature you control with a +1/+1 counter on it. Those creatures gain indestructible until end of turn. (Damage and effects that say "destroy" don't destroy them.)- from $1.00
- from $1.00
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Grow from the Ashes
Kicker {2} (You may pay an additional {2} as you cast this spell.) Search your library for a basic land card, put it onto the battlefield, then shuffle. If this spell was kicked, instead search your library for two basic land cards, put them...- $1.00
- $1.00
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Gnarlid Colony
Kicker {2}{G} (You may pay an additional {2}{G} as you cast this spell.) If this creature was kicked, it enters with two +1/+1 counters on it. Each creature you control with a +1/+1 counter on it has trample. (It can deal excess combat damage...- $1.00
- $1.00
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Ghalta, Primal Hunger
This spell costs {X} less to cast, where X is the total power of creatures you control. Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)- from $2.00
- from $2.00
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Genesis Wave
Reveal the top X cards of your library. You may put any number of permanent cards with mana value X or less from among them onto the battlefield. Then put all cards revealed this way that weren't put onto the battlefield into your graveyard.- $2.00
- $2.00
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Broken Wings
Destroy target artifact, enchantment, or creature with flying.- $1.00
- $1.00
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Bite Down
Target creature you control deals damage equal to its power to target creature or planeswalker you don't control.- $1.00
- $1.00
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Affectionate Indrik
When this creature enters, you may have it fight target creature you don't control. (Each deals damage equal to its power to the other.)- $1.00
- $1.00
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